$10,000 Man | |
Jury-Rigged Cyborg |
|
Toughness: 1. Cannot turn to heal. |
|
Flavor: We don't have the technology, but what the heck, let's try and rebuild him anyway. |
|
Fighting | Fighting: 6 |
---|---|
Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Toughness |
Card search
Found 649 results. Showing 100 per page.
18 Bronze Men | |
State |
|
Cost | Requires: Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
200 Guys With Hatchets and Ladders | |
Edge |
|
Limited. Smoke all non-Unique Characters you control when this card leaves play. When an opponent plays a Unique Character, you may return up to X 1-cost Characters from your smoked pile to play. X= the Unique Character's cost. |
|
Cost | Requires: Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
36-Legged Horror | |
Spirit of Persistence |
|
Mobility. +2 damage to Characters. Cannot be prevented from intercepting. (This overrides 'cannot intercept' and 'ceases intercepting' effects.) Not affected by other Characters' Stealth or Superleap. |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Mobility |
401k Squad | |
Mutated Soldiers |
|
Toughness: 1. When this card comes into play, discard a card. Target opponent must discard X cards at random. X= the cost of the card you discarded. |
|
Fighting | Fighting: 6 |
---|---|
Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Toughness |
Abomination Serum | |
State |
|
Unique. Subject Character gains +3 Fighting and the designator Abomination. Turn and maintain a Scientist Character you control :: Take control of subject. |
|
Flavor: This may be hard to accept, but it is for the greater good. |
|
Cost | Requires: Cost: 3 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Abysmal Behemoth | |
Demon Steed State |
|
Vehicle. Subject Character gains +4 Fighting. Turn :: Cancel an effect that would change the target of subject's attack. Subject Character cannot change location during other players' turns. |
|
Cost | Requires: Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Vehicle |
Abysmal Spirit | |
Ghost Assassin |
|
Assassinate. |
|
Flavor: Her victims loved her most intensely at the moment she began to rend their flesh. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Assassinate |
Acupressure Master | |
Martial Artist |
|
Toughness: 1. When damage inflicted on this card is reduced by Toughness, you may remove X damage, divided any way you want, from cards in play. X= the amount of damage reduced. |
|
Fighting | Fighting: 6 |
---|---|
Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Toughness |
Adrenaline Junkie | |
Crazy Bastard |
|
Characters with Fighting equal to or greater than Adrenaline Junkie's current Fighting cannot be declared as interceptors against him. |
|
Flavor: Even by Jammer standards, these guys are wacked! |
|
Fighting | Fighting: 5 |
---|---|
Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Alabaster Javelin | |
State |
|
Weapon. If subject character is smoked, you may inflict 3 points of damage on any target in play. |
|
Flavor: The provincial official regretted the day he confiscated the alchemist's spear. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Weapon |
Alpine Squad | |
Elite Soldiers |
|
Ambush. This card gains +1 Fighting for each State on it that does not share the title of another State on it. |
|
Flavor: A capable army bought Bonengel the time to fortify. |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Ambush |
Amulet of the Turtle | |
State |
|
Play on a Character. Redirect all damage inflicted on subject to this card. Smoke Amulet of the Turtle when it accumulates X damage; any damage in excess of X is immediately redirected to subject. X = the number of resources in your pool. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Errata | January 2001 |
Ancestral Sanctuary | |
Netherworld Feng Shui Site |
|
Limited. If one of your feng shui sites is seized or burned, you may immediately play this site face up at no cost. Gain 5 Power if an opponent forces you to discard Ancestral Sanctuary. |
|
Body | Body: 4 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Andy Di | |
Rabble Rouser |
|
Unique. All Characters you control with a printed Fighting of 1 or 2 gain +1 Fighting. |
|
Flavor: It's the same in every juncture - win 'em over with high explosives! |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Anomaly Spirit | |
Sorcerous Construct |
|
Whenever a new column begins in an opponent's site structure, Anomaly Spirit gains +1 Fighting until it leaves play. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Ape Shall Kill Ape | |
Event |
|
Faceoff. Turn a Character you control and target an opponent's Character with Fighting no lower than two less than yours. The winner may blank the text of a Site controlled by the loser until it leaves play. |
|
Flavor: ...usually with high explosives. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Apes of Wrath | |
Ornery Monkeys |
|
When a card you control is smoked or burned by an opponent, Apes of Wrath gains +1 Fighting until it leaves play. |
|
Flavor: They have an Anger Management problem... |
|
Fighting | Fighting: 3 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Arcanoleech | |
State |
|
Limited. Play on an opponent's front-row Feng Shui Site. When subject generates Power for an opponent, this card generates one Power for you. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Arcanoseed | |
Battleground Site |
|
When Arcanoseed is in your front row, you may turn it when you declare an attack, to give target character Ambush against the first character it is in combat with during the attack. Any player who seizes the site gains 2 Power. |
|
Body | Body: 4 |
---|---|
Power | Power: 0 |
Cost | Requires: |
Artist | |
Set | |
Rarity | |
Designators |
Arcanostriker | |
State |
|
Vehicle. Subject character gains Tactics and +2 Fighting and cannot be intercepted by characters with a Fighting score of 2 or less. If Arcanostriker is smoked, inflict 6 points of damage on subject character. |
|
Cost | Requires: Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Vehicle |
Arcanotank | |
State |
|
Vehicle. Subject character gains +3 Fighting and Toughness: 1. Turn Arcanotank to inflict 1 point of damage on all characters at Arcanotank's location. |
|
Cost | Requires: Cost: 3 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Vehicle |
Arcanotechnician | |
Buro Scientist |
|
Turn Arcanotechnician, toast a Character in your smoked pile, and choose a card in your smoked pile :: Return that card to your hand. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Arcanotechnician | |
Buro Scientist |
|
Turn Arcanotechnician and toast a character in your smoked pile to return any card in your smoked pile to your hand. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Arcanovirus | |
Event |
|
Target a Character with a printed numerical Fighting of 5 or less :: Smoke target. Alternately, pay 2 additional Power :: Smoke all Characters with a printed numerical Fighting of 5 or less. |
|
Flavor: Boatman simply took over Dao Biotech. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Arcanowave Pulse | |
Event |
|
Cancel and smoke a card. |
|
Flavor: The Guiding Hand fights the secret war to erase the Architects from their future. These devices were developed to erase them right back. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Arcanowave Reinforcer | |
Edge |
|
All Characters you control inflict +1 damage and gain the designator Abomination. |
|
Cost | Requires: Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Errata | January 2001 |
Arcanowave Researcher | |
Scientist |
|
Turn to force target player to discard a card at random from his or her hand. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Requires: Cost: 1 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Arcanoworms | |
State |
|
Inflict 2 points of damage on subject site whenever a character is smoked at its location. |
|
Cost | Requires: Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Arctic Fortress | |
Feng Shui Site |
|
Takes no damage from Characters that are the subject of States. |
|
Flavor: Too tough to storm, too cold to besiege. |
|
Body | Body: 8 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Arena Warrior | |
Thunder Knight |
|
Turn and target an opponent's Character :: The two Characters enter a Faceoff. |
|
Flavor: They fight for Huan Ken's favor. |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Armies of the Monarchs | |
Edge |
|
All Unique Characters inflict -1 damage. All your non-Unique Characters inflict +1 damage. |
|
Flavor: No matter how good your kung fu, if all your enemies come at you at once, you're done for! |
|
Cost | Requires: Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Array of Stunts | |
Event |
|
You may change the locations of all your characters to new locations on your side as many columns right or left as you wish. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Art of War | |
Edge |
|
Unique. Your hand size is increased by 2. When the player to your left declares an attack, you must predict whether the attack will be successful. If you are incorrect or fail to predict, the player to your left takes control of Art of War. |
|
Cost | Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Errata | January 2001 |
Art of War | |
Edge |
|
Unique. Your hand size is increased by 2. When the player to your left declares an attack, you must predict whether the attack will be successful. If you are incorrect or fail to predict, the player to your left takes control of Art of War. |
|
Cost | Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Errata | January 2001 |
Assassin Bug | |
Killer Abomination |
|
If Assassin Bug damages a Unique Character, smoke that Character. |
|
Flavor: When Boatman wants somebody gone, he sends these. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Requires: Cost: 1 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Comments |
Assault Drone | |
Arcanowave Robot |
|
Toughness: 1. Cannot intercept. Assault Drone enters play with four counters on it. Add one counter at the start of your turn. Remove a counter to inflict one damage on any target at this location. |
|
Fighting | Fighting: 7 |
---|---|
Cost | Requires: Cost: 5 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Toughness |
Attack Helicopter | |
State |
|
Vehicle. Subject character gains Mobility, Tactics, and +2 Fighting. |
|
Flavor: The airborne vehicle of choice for pocket-sized wars. |
|
Cost | Cost: 3 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Vehicle |
Auspicious Thermite | |
Event |
|
Either inflict 3 damage, divided any way you choose, on one or more target Sites, or smoke all States on target Site. |
|
Flavor: Fire pretty! |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Avenging Darkness | |
Vengeance Spirit |
|
Unique. Uncopyable. Ambush. Play only when an opponent burns a Feng Shui Site you control. If Avenging Darkness would successfully inflict combat damage on a card, toast that card instead. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 0 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Uncopyable, Ambush |
Avenging Fire | |
State |
|
Limited. Play on a Site controlled by an opponent when that opponent seizes or burns a Site you control. At the start of each player's turn, inflict 1 damage on each Character and Site at this location. |
|
Flavor: Li Ting's ire is more controlled than his brother's, but no less final. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Avenging Thunder | |
Event |
|
One-Shot. Play in response to an opponent seizing or burning-for-victory a Site you control. Choose a Character that damaged that Site this turn :: Gain power equal to that Character’s cost and toast that Character. |
|
Flavor: Foes forget the Thunder King's vast sorcerous power. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: One-Shot |
Errata | January 2001 |
Awesome Presence | |
State |
|
Not Cumulative. Subject Character takes -X damage from cards that require fewer resources than it. X = half the damage inflicted, rounded up. |
|
Flavor: You know when you are in the presence of greatness. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Not Cumulative |
Aztec Mummy | |
Undead Guardian |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Aztec Pyramid | |
Feng Shui Site |
|
At the end of the turn, if this card is unturned and there is no coin on it, flip a coin and leave it on this card. At any time a player has to flip a coin, you may immediately remove the coin on this card, and its result is the result of the flip. Turn to remove the coin on this card. |
|
Body | Body: 6 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Bad Colonel | |
Pledged Hood Warlord |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Bad Colonel | |
Pledged Hood Warlord |
|
Flavor: One of the winners in the war on drugs. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Bag Full of Guns | |
State |
|
Play on a character you control. Turn to give +1 Fighting until the end of the turn to all characters you control at subject character's location. |
|
Cost | Requires: Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Balanced Harmonies | |
Edge |
|
Limited. Turn to remove all damage from cards you control. Inflict an equal amount of damage, divided any way you choose, on your cards. This damage cannot be reduced or redirected. You cannot put enough damage on a card to equal or exceed its Fighting or Body. |
|
Cost | Requires: Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Bandit Chief | |
Hood Scum |
|
Bandit Chief inflicts no combat damage on Characters with Fighting higher than his Fighting. |
|
Flavor: Pah! You are no match for me! But wait, what's that behind you? |
|
Fighting | Fighting: 3 |
---|---|
Cost | Cost: 2 |
Artist | |
Set | |
Rarity | |
Designators |
Bandit Hideout | |
Battleground Site |
|
If Bandit Hideout is in your front row, you may turn Bandit Hideout in response to the end of a successful attack you declared to gain 1 Power. You may not turn more than one Bandit Hideout in response to the same attack. |
|
Body | Body: 5 |
---|---|
Power | Power: 0 |
Artist | |
Set | |
Rarity | |
Designators |
Baptism of Fire | |
State |
|
Play on a Character when damage is inflicted on it. Subject gains +2 Fighting. |
|
Flavor: It's just a flesh wound. You'll get used to them. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Battle Arena | |
Battleground Site |
|
Any player who seizes this Site gains 1 Power. While this Site is in your front row, all Characters you control gain both Toughness: 1 and +1 damage while in a Faceoff. |
|
Body | Body: 6 |
---|---|
Power | Power: 0 |
Cost | Cost: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Battle-Matic | |
State |
|
Vehicle. Subject Character gains Toughness: 1 and +X Fighting. X= the number of Vehicles, Weapons, and States in your smoked pile. |
|
Flavor: I never saw a patchwork tank before. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Vehicle |
Bear vs. Fox | |
Event |
|
Faceoff. Turn a Character you control and target an opponent's Character with Fighting no lower than two less than yours. The winner may play one Event this turn, at no cost and ignoring resource conditions, from the loser's smoked pile. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Big Bruiser | |
Kicker of Butts |
|
Toughness: 2. +3 Fighting while not the subject of a State. |
|
Flavor: Was that supposed to hurt? |
|
Fighting | Fighting: 5 |
---|---|
Cost | Requires: Cost: 5 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Toughness |
Big Bruiser | |
Kicker of Butts |
|
Guts. Toughness: 1. |
|
Flavor: Was that supposed to hurt or something? |
|
Fighting | Fighting: 6 |
---|---|
Cost | Requires: Cost: 5 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Guts, Toughness |
Big Red Button | |
Event |
|
Smoke all non-Edge cards you own. Inflict X damage on all Characters and Sites at the location of any card smoked in this manner. X= the number of resources required and provided by the smoked cards at that location. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Bio-Salvage | |
Edge |
|
Limited. Put a counter on this card when an opponent smokes a Character you control. Remove 3 counters :: Gain 1 Power. |
|
Flavor: Waste not, want not. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Bite of the Jellyfish | |
Event |
|
Play when a Feng Shui Site is burned. Steal all the Power of the player who burned that Site. (This includes any Power gained by burning for Power.) |
|
Flavor: The Ascended always have a contingency plan. You won't know your part until it's too late. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Bite of the Jellyfish | |
Event |
|
Play when a Feng Shui Site is burned. Steal all the Power of the player who burned that Site. (This includes any Power gained by burning for Power.) |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Errata | April 2014 |
Black Ops Team | |
Buro Assassins |
|
When Black Ops Team enters play, except during an attack, it must enter a Faceoff with an opponent's Character if possible. Heal Black Ops Team at the end of a Faceoff it wins. |
|
Fighting | Fighting: 6 |
---|---|
Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Blade of Darkness | |
Netherworld Killer |
|
When Blade of Darkness smokes an interceptor by inflicting combat damage, you gain Power equal to the number of resources that interceptor provides. |
|
Fighting | Fighting: 6 |
---|---|
Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Blade Palm | |
Event |
|
Return target card to its owner's hand. Does not affect Event cards. |
|
Flavor: When a chi master whips out the Blade Palm, stand back. Stand way far back. |
|
Cost | Requires: Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Blitzkrieg | |
Event |
|
Limited. Unturn all attacking Soldier Characters. |
|
Flavor: They struck like lightning, crushing all in their path. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Blood Fields | |
Netherworld Battleground Site |
|
Unique. Once per turn, if Blood Fields is in your front row, you may copy the rules text of target Site controlled by an opponent to Blood Fields until the end of the turn. Any player who seizes Blood Fields gains 2 Power. |
|
Body | Body: 5 |
---|---|
Power | Power: 0 |
Cost | Cost: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Bloody Herd | |
Vampire Cattle |
|
Toughness: 1. Prior to combat with a Character, you may copy the rules text of that Character onto this card until it leaves play or until it copies another card this way. |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Toughness |
Blue Master | |
Martial Artist |
|
When this card attacks, choose a designator :: Cards with that designator cannot intercept it this attack. |
|
Flavor: Guile and subterfuge are dangerous but necessary weapons. |
|
Fighting | Fighting: 8 |
---|---|
Cost | Requires: Cost: 5 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Blue Monk | |
Kung Fu Infiltrator |
|
Choose a designator when Blue Monk enters play. Blue Monk cannot be intercepted by Characters with the chosen designator. |
|
Flavor: The Blue Principle is the Principle of Obscurement. |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Blue Senshi Chamber | |
Netherworld Site |
|
Unique. When this card enters play, choose a designator. Turn during your Main Shot :: Change the chosen designator. Turn when you declare an attack :: Target Character cannot be intercepted by Characters with the chosen designator until the end of the attack. |
|
Body | Body: 6 |
---|---|
Power | Power: 1 |
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Boiler Room | |
Mad Science Site |
|
Limited. If this Site is in your front row, turn it and discard a card at random :: Gain 1 Power. |
|
Flavor: Emergency pressure release valve? Don't think we've got one. Why? |
|
Body | Body: 5 |
---|---|
Power | Power: 1 |
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Bonebow Army | |
Mercenary Demon Archers |
|
+1 damage to Characters. When this card damages the target of its attack, you may inflict 2 damage on any other Character or Site at that location. |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
BoneChill | |
Reprogrammed Pawn |
|
When this card enters play, you may immediately toast a Character in an opponent's smoked pile. This card's printed rules text copies that of the toasted Character. |
|
Fighting | Fighting: 6 |
---|---|
Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Boot Hill | |
Feng Shui Site |
|
Limited. If any opponent is closer to victory than you, turn and discard a Character that is not a foundation :: Gain 1 Power. |
|
Flavor: Most gunfighters end up here, with a body full of lead. |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Bouncing the Rubble | |
Edge |
|
Limited. Put a counter on this card when a Site's Body is reduced to 0. Turn and remove all counters :: Inflict damage on target Site equal to the number of counters. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Bountiful Fields | |
Feng Shui Site |
|
Once per turn when you play a State, you may draw a card. |
|
Flavor: In a land of plenty, many things can be harvested. |
|
Body | Body: 8 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Bounty | |
Killer Edge |
|
Limited. When one or more Characters you control with Assassinate smoke a Character that is the target of their attack during combat, you gain Power equal to half (round up) the target's cost. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Box of Bones | |
Edge |
|
Turn when a Character is healed :: Inflict X damage on a Character. X= the amount of damage healed. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Brain Eater | |
Abomination |
|
Ambush. |
|
Flavor: It feeds on gray matter. Hope you're wearing a helmet. |
|
Fighting | Fighting: 3 |
---|---|
Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Ambush |
Brass Monkey | |
Simian Automaton |
|
Opponents cannot intercept Brass Monkey unless they pay one Power for each interceptor they declare against him. Reload: 2 |
|
Fighting | Fighting: 6 |
---|---|
Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Reload |
Bridge of Birds | |
Edge |
|
You may play Characters during other players' Main Shots. |
|
Flavor: The Seven Masters come and go for their own reasons, and in their own ways. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Buddha's Palm | |
Event |
|
Target a Character that is about to enter combat with a Character you control and toast the top X cards of your deck :: Inflict X damage on target. X= the number of resources in your pool. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Buffalo Soldier | |
Rasta Rebel |
|
+3 damage against Buro Characters. Other Characters you control with a cost of 2 or less are not affected by opponents' Events. |
|
Flavor: The Jammers recruited from the fringes of society. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Bull Market | |
Event |
|
Limited. Every player gains 5 Power. |
|
Flavor: Even without their feng shui sites, the Lodge still pull the strings of high finance. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Burn, Baby, Burn! | |
Edge |
|
Limited. At the end of your turn, inflict 1 damage on each damaged Site. |
|
Flavor: I got your 'Disco Inferno' right here! |
|
Cost | Requires: Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Burning Man | |
Fire Secret Agent |
|
Stealth. Play only if you control at least one Secret card. +2 damage. |
|
Flavor: Sent by Li Ting to 2068 to bring back the Syndicate's technology. |
|
Fighting | Fighting: 6 |
---|---|
Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Stealth |
Buro Official | |
Vile Bureaucrat |
|
Turn to give Ambush until the end of the turn to a character with a play cost of no greater than 3. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Buro Scientist | |
Loyal Researcher |
|
Once per turn, when you play a Event or State, you may unturn a Character. |
|
Flavor: Not all of the CDCA sided with Boatman. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
BuroMil "Savage" | |
Tank State |
|
Vehicle. Subject Character gains Mobility, +6 Fighting and Toughness: 1. |
|
Flavor: For the first time, the Architects turned their weapons against each other. |
|
Cost | Requires: Cost: 4 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Vehicle |
Butterfly Armor | |
Thunder State |
|
If subject Character is unturned, it may attack without turning once during your Main Shot. If subject is unturned at the beginning of any player's turn, it takes 2 damage, which cannot be reduced or redirected. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Buzzsaw Arm | |
Brutal Weapon State |
|
Weapon. Subject Character gains +2 damage. When subject enters combat with a Character, that Character gains -1 Fighting until it leaves play. |
|
Flavor: Come get some! |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Weapon |
Bzzzzzt! | |
Purist Event |
|
Target a non-Unique Character :: Toast that Character. |
|
Flavor: The purists are still a secret society. |
|
Cost | Requires: Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Errata | January 2001 |
Car Wash | |
Site |
|
Turn to heal a Character that is the subject of a Vehicle. |
|
Flavor: The deluxe wax and the white-glove shine do wonders. |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Cost | Cost: 2 |
Artist | |
Set | |
Rarity | |
Designators |
Carmen Zhou | |
Leader of the Swords of Heaven |
|
Unique. Gains +1 Fighting until she leaves play when a Feng Shui Site is revealed. |
|
Flavor: No one suspected who she was. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Casbah | |
Site |
|
If this Site is in your front row when an opponent plays a 0-cost Event, you may steal 1 Power from him or her. |
|
Flavor: In the old quarter market there are a thousand ways a man might profit... or perish. |
|
Body | Body: 5 |
---|---|
Power | Power: 1 |
Cost | Cost: 2 |
Artist | |
Set | |
Rarity | |
Designators |
Cassandra | |
Netherworld Seer |
|
Unique. Turn to look at the top 5 cards of your deck. You may put as many of these cards as you wish on the bottom of your deck in any order, and return the rest to the top of your deck in any order. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Cost: 2 |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
CAT Tactics | |
Edge |
|
If an opponent ends his or her turn without declaring an attack, put a counter on CAT Tactics. Remove X counters to give target character +X Fighting until the end of the turn. Remove all such counters from CAT Tactics at the end of your turn. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Cave of a Thousand Banners | |
Feng Shui Site |
|
Flavor: This giant cave is home to Leung Mui and her rebels. |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
CB Radio | |
State |
|
Schtick. Play on a Character. All Characters you control gain Tactics. Once per turn you may unturn subject when it uses Tactics. |
|
Flavor: That's a 10-4, good buddy. We got bears up on the Interstate. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Schtick |
Cellular Reinvigoration | |
Event |
|
Target a Character :: Until the end of the turn, target Character gains Guts and is not smoked if its Fighting is 0. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Errata | June 2002 |
Features the likeness of the arm of Paul Gerardi.