Average Jane | |
Blue-Collar Hero |
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Toughness: X. At the beginning of your turn, if there are fewer than 3 counters on this card, place a counter on this card. X = the number of counters on this card. |
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Fighting | Fighting: 2 |
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Cost | Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation, Toughness |
Card search
Found 20 results.
Average Jane | |
Blue-Collar Hero |
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Toughness: X. At the beginning of your turn, if there are fewer than 3 counters on this card, place a counter on this card. X = the number of counters on this card. |
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Fighting | Fighting: 2 |
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Cost | Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation, Toughness |
Average Joe | |
Blue-Collar Hero |
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Toughness: 1. |
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Flavor: It's up to ordinary folks like you and me to stop these dirt bags, in the name of truth, freedom, and hamburgers with the works. |
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Fighting | Fighting: 2 |
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Cost | Cost: 3 |
Provides | Provides: |
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Set | |
Rarity | |
Designators | |
Keywords | Keywords: Toughness, Foundation |
Blue Flower Society | |
Secret Students of Subterfuge |
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This card cannot be intercepted by or intercept Characters that share a designator with another Character in play. |
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Flavor: Their network runs deep. |
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Fighting | Fighting: 1 |
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Cost | Cost: 1 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
Blue Mandarin | |
Deceptive Bureaucrat |
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Turn and maintain and target a Character. That Character cannot intercept or turn to generate an effect. |
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Flavor: In the future, the Hand have to be especially subtle. |
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Fighting | Fighting: 1 |
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Cost | Requires: Cost: 1 |
Provides | Provides: |
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Set | |
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Designators |
Blue Master | |
Martial Artist |
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When this card attacks, choose a designator :: Cards with that designator cannot intercept it this attack. |
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Flavor: Guile and subterfuge are dangerous but necessary weapons. |
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Fighting | Fighting: 8 |
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Cost | Requires: Cost: 5 |
Provides | Provides: |
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Set | |
Rarity | |
Designators |
Blue Meditation | |
Event |
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Target interceptor ceases intercepting. |
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Flavor: You cannot crush what you cannot catch. |
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Cost | Requires: Cost: 0 |
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Artist | |
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Designators |
Blue Monk | |
Kung Fu Infiltrator |
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Choose a designator when Blue Monk enters play. Blue Monk cannot be intercepted by Characters with the chosen designator. |
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Flavor: The Blue Principle is the Principle of Obscurement. |
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Fighting | Fighting: 4 |
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Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Blue Monk | |
Kung Fu Infiltrator |
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Choose a designator when Blue Monk enters play. Blue Monk cannot be intercepted by Characters with the chosen designator. |
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Flavor: The Blue Principle is the Principle of Obscurement. |
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Fighting | Fighting: 4 |
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Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Blue Monk | |
Kung Fu Infiltrator |
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Choose a designator when Blue Monk enters play. Blue Monk cannot be intercepted by Characters with the chosen designator. |
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Flavor: The Blue Principle is the Principle of Obscurement. |
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Fighting | Fighting: 4 |
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Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Blue Monk | |
Kung Fu Infiltrator |
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Choose a designator when Blue Monk enters play. Blue Monk cannot be intercepted by Characters with the chosen designator. |
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Flavor: The Blue Principle is the Principle of Obscurement. |
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Fighting | Fighting: 4 |
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Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
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Designators |
Blue Senshi Chamber | |
Netherworld Site |
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Unique. When this card enters play, choose a designator. Turn during your Main Shot :: Change the chosen designator. Turn when you declare an attack :: Target Character cannot be intercepted by Characters with the chosen designator until the end of the attack. |
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Body | Body: 6 |
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Power | Power: 1 |
Cost | Requires: Cost: 2 |
Provides | Provides: |
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Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Buro Blue Spear | |
Gun State |
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Weapon. Subject Character gains +1 Fighting. Turn to inflict 1 damage on target Character at this location. |
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Flavor: A BuroMil Grunt's best friend. |
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Cost | Requires: Cost: 1 |
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Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Weapon |
Maverick Trucker | |
Blue-Collar Hero |
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Guts. Toughness: 1. You may play a Vehicle on Maverick Trucker at -1 cost. |
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Flavor: It's a tough life, what with Smokeys, "white line fever" and bare-knuckle brawlin'. |
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Fighting | Fighting: 3 |
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Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Guts, Toughness |
Maverick Trucker | |
Blue-Collar Hero |
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Guts. Toughness 1. You may play Vehicle States on Maverick Trucker at -1 cost. |
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Flavor: And when they ask you if you're paid your dues, tell 'em 'Yeah, the check's in the mail.' |
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Fighting | Fighting: 3 |
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Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Guts |
Sapphire Guards | |
Students of the Blue Principle |
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Choose a designator when this card enters play. While this card is in play, all Sapphire Guard Characters gain Superleap against Characters with that designator. |
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Fighting | Fighting: 2 |
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Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Sapphire Guards | |
Students of the Blue Principle |
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Choose a designator when this card enters play. While this card is in play, all Sapphire Guard Characters gain Superleap against Characters with that designator. |
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Fighting | Fighting: 2 |
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Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Shaolin Saboteur | |
Agent of the Blue Principle |
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Turn and maintain :: When target card unturns, it takes 2 damage. |
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Flavor: Quan Lo found the Syndicate's combination of chi and technology horrifying. |
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Fighting | Fighting: 1 |
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Cost | Requires: Cost: 1 |
Provides | Provides: |
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Set | |
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Designators |
The Blue Cardinal's Guards | |
Mercenary Timewalkers |
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Once during each attack, you may pay 1 Power to give this card Guts, Stealth, or +3 damage until the end of the attack. |
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Flavor: They adapted quickly after their juncture closed. |
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Fighting | Fighting: 6 |
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Cost | Requires: Cost: 4 |
Artist | |
Set | |
Rarity | |
Designators |
The Blue Moon Club | |
Feng Shui Site |
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Unique. When a Character inflicts combat damage on this card, inflict 2 damage on that Character. Turn to place a counter on this card. Turn and remove X counters to gain one-half (round down) X Power. |
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Body | Body: 7 |
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Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |