Black Ops Team | |
Buro Assassins |
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When Black Ops Team enters play, except during an attack, it must enter a Faceoff with an opponent's Character if possible. Heal Black Ops Team at the end of a Faceoff it wins. |
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Fighting | Fighting: 6 |
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Cost | Requires: Cost: 4 |
Provides | Provides: |
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Designators |
Card search
Found 5 results.
Commander Corliss | |
TacOps Officer |
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Unique. Can only be played at any time during an opponent's Main Shot. You do not generate any Power during your next Establishing Shot after you play this card. |
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Fighting | Fighting: 6 |
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Cost | Requires: Cost: 2 |
Provides | Provides: |
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Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Edge Warrior | |
Subversive Op |
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Flavor: She can sniff the whiff of law enforcement at a hundred paces. |
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Fighting | Fighting: 1 |
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Cost | Cost: 1 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
Edge Warrior | |
Subversive Op |
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Flavor: She can sniff the whiff of law enforcement at a hundred paces. |
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Fighting | Fighting: 1 |
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Cost | Cost: 1 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
TacOps Troopers | |
BuroMil Elite |
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Tactics. TacOps Troopers gains Mobility while there is a Battleground Site in play. |
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Flavor: Most people fear the abominations. The smart ones fear them. |
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Fighting | Fighting: 6 |
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Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Tactics |