Card search

Tip
By default the search will look for whole words.
  • To search for a partial word match, use phrase.
  • For cards like M.A.D. use "M A D".
  • To search for cards that do NOT have a specific word, preface with a -. Example: "peasant -leader".

Found 24 results.

Assault Squad
Assault Squad
BuroMil Soldiers

Play at no cost when an opponent declares an attack with 2 or more Characters on a card you control. If you do so, this card must intercept the attack.

Fighting
Fighting: 
2
Cost
Cost: 
2
Provides
Provides: 
Architects
Artist
Set
Rarity
Designators
Keywords
Keywords: 
Foundation
BuroMil "Savage"
BuroMil "Savage"
Tank State

Vehicle. Subject Character gains Mobility, +6 Fighting and Toughness: 1.

Flavor: 

For the first time, the Architects turned their weapons against each other.

Cost
Requires: 
Architects
Architects
High
Cost: 
4
Artist
Set
Rarity
Designators
Keywords
Keywords: 
Vehicle
BuroMil Encampment
BuroMil Encampment
Battleground Site

Turn and target a Character :: Until the end of the turn, target gains Tactics and when that Character uses Tactics before combat against an opponent's card, inflict 1 non-combat damage on that card.

Body
Body: 
6
Power
Power: 
1
Cost
Cost: 
2
Provides
Provides: 
Architects
High
Artist
Set
Rarity
Designators
Keywords
Keywords: 
Foundation
BuroMil Grunt
BuroMil Grunt
Brutal Soldier

Uncopyable. You may play BuroMil Grunt during an attack against you. Smoke BuroMil Grunt at the end of the turn he is played.

Flavor: 

Their military careers are violent and brief.

Fighting
Fighting: 
2
Cost
Cost: 
1
Provides
Provides: 
Architects
Artist
Set
Rarity
Designators
Keywords
Keywords: 
Uncopyable, Foundation
BuroMil Grunt
BuroMil Grunt
Brutal Soldier

BuroMil Grunt is smoked at the end of the turn he is played. You may play BuroMil Grunt during an attack against you. BuroMil Grunt's abilities cannot be given to another character by any means.

Fighting
Fighting: 
2
Cost
Cost: 
1
Provides
Provides: 
Architects
Artist
Set
Rarity
Designators
Keywords
Keywords: 
Foundation
CHAR
CHAR
BuroMil Cyborg

Damage CHAR inflicts in combat is reduced as his Fighting score decreases but cannot be reduced or redirected by any other means. CHAR takes no damage from Fire cards.

Fighting
Fighting: 
6
Cost
Requires: 
Architects
High
Cost: 
4
Provides
Provides: 
Architects
High
Artist
Set
Rarity
Designators
Keywords
Keywords: 
Unstoppable
CHAR
CHAR
BuroMil Cyborg

CHAR's combat damage is reduced as its Fighting decreases but cannot be reduced or redirected by any other means. CHAR takes no damage from Fire cards.

Fighting
Fighting: 
6
Cost
Requires: 
Architects
High
Cost: 
4
Provides
Provides: 
Architects
High
Artist
Set
Rarity
Designators
CHAR
CHAR
BuroMil Cyborg

CHAR's combat damage cannot be reduced or redirected. CHAR takes no damage from Fire cards.

Flavor: 

The most feared weapon in the Architects' arsenal.

Fighting
Fighting: 
6
Cost
Requires: 
Architects
High
Cost: 
4
Provides
Provides: 
Architects
High
Artist
Set
Rarity
Designators
Keywords
Keywords: 
Unstoppable
CHAR II
CHAR II
2nd Generation BuroMil Cyborg

Only Characters declared in an interception chain can intercept this card. Fire Events cost an additional power to play.

Flavor: 

"CHAR was already unbeatable! Why would they upgrade it!?!"

Fighting
Fighting: 
8
Cost
Requires: 
Architects
Architects
High
High
Cost: 
5
Provides
Provides: 
Architects
High
Artist
Set
Rarity
Designators
Colonel Griffith
Colonel Griffith
BuroMil Mastermind

Unique. Turn and maintain to give target character +X Fighting and Tactics. X = the total number of that character's resource conditions and resources.

Fighting
Fighting: 
3
Cost
Requires: 
Architects
Architects
Cost: 
3
Provides
Provides: 
Architects
Artist
Set
Rarity
Designators
Keywords
Keywords: 
Unique
Genghis X
Genghis X
BuroMil Supersoldier

Unique. Genghis X has Guts when there are three or more damage counters on him.

Flavor: 

The name Jason X has left a bad taste in his life.

Fighting
Fighting: 
8
Cost
Requires: 
Architects
Architects
High
Cost: 
5
Provides
Provides: 
Architects
Artist
Set
Rarity
Designators
Keywords
Keywords: 
Unique
Plasma Trooper
Plasma Trooper
BuroMil Cyborg

When Plasma Trooper turns to attack, it gains +X Fighting until the end of the attack. X = number of characters controlled by the controller of its target.

Fighting
Fighting: 
3
Cost
Cost: 
3
Provides
Provides: 
Architects
High
Artist
Set
Rarity
Designators
Keywords
Keywords: 
Foundation
Plasma Trooper
Plasma Trooper
BuroMil Cyborg

When Plasma Trooper turns to attack, it gains +X Fighting until the end of the attack. X= the number of Characters controlled by the controller of the target of its attack.

Fighting
Fighting: 
3
Cost
Cost: 
3
Provides
Provides: 
Architects
High
Artist
Set
Rarity
Designators
Keywords
Keywords: 
Foundation