CHAR II

CHAR II
2nd Generation BuroMil Cyborg

Only Characters declared in an interception chain can intercept this card. Fire Events cost an additional power to play.

Flavor: 

"CHAR was already unbeatable! Why would they upgrade it!?!"

Fighting
Fighting: 
8
Cost
Requires: 
Architects
Architects
High
High
Cost: 
5
Provides
Provides: 
Architects
High
Artist
Set
Rarity
Designators