CHAR II | |
2nd Generation BuroMil Cyborg |
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Only Characters declared in an interception chain can intercept this card. Fire Events cost an additional power to play. |
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Flavor: "CHAR was already unbeatable! Why would they upgrade it!?!" |
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Fighting | Fighting: 8 |
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Cost | Requires: Cost: 5 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |