Drop Troopers | |
BuroMil Cyborgs |
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You may play Drop Troopers at no cost during an attack declared by an opponent who is one feng shui site away from fulfilling victory conditions. |
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Fighting | Fighting: 3 |
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Cost | Requires: Cost: 2 |
Provides | Provides: |
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Set | |
Rarity | |
Designators |
Card search
Found 5 results.
Plasma Trooper | |
BuroMil Cyborg |
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When Plasma Trooper turns to attack, it gains +X Fighting until the end of the attack. X = number of characters controlled by the controller of its target. |
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Fighting | Fighting: 3 |
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Cost | Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
Plasma Trooper | |
BuroMil Cyborg |
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When Plasma Trooper turns to attack, it gains +X Fighting until the end of the attack. X= the number of Characters controlled by the controller of the target of its attack. |
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Fighting | Fighting: 3 |
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Cost | Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
Pod Trooper | |
Abomination in a Can |
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Toast It. X = the number of characters and back-row sites controlled by the opponent to your left. Toast Pod Trooper at the end of the turn it enters play. |
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Fighting | Fighting: X |
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Cost | Requires: Cost: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Toast It |
TacOps Troopers | |
BuroMil Elite |
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Tactics. TacOps Troopers gains Mobility while there is a Battleground Site in play. |
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Flavor: Most people fear the abominations. The smart ones fear them. |
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Fighting | Fighting: 6 |
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Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Tactics |