"Is That All You Got?" | |
Event |
|
Choose a Character in your smoked pile with a printed numerical Fighting of 5 or less :: Return that Character to play. |
|
Flavor: My turn. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Card search
Found 78 results.
"Is That All You Got?" | |
Event |
|
Choose a Character in your smoked pile with a printed numerical Fighting of 5 or less :: Return that Character to play. |
|
Flavor: "My turn." |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Akani Hideo | |
Ice Steward |
|
Unique. Your effects cannot be canceled by opponents. |
|
Flavor: He keeps the Ice Pagoda running smoothly. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Art of War | |
Edge |
|
Unique. Your hand size is increased by 2. When the player to your left declares an attack, you must predict whether the attack will be successful. If you are incorrect or fail to predict, the player to your left takes control of Art of War. |
|
Cost | Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Errata | January 2001 |
Art of War | |
Edge |
|
Unique. Your hand size is increased by 2. When the player to your left declares an attack, you must predict whether the attack will be successful. If you are incorrect or fail to predict, the player to your left takes control of Art of War. |
|
Cost | Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Errata | January 2001 |
Bei Tairong | |
Lodge Traitor |
|
Unique. Superleap. +1 damage to cards controlled by a player with in his or her pool. |
|
Flavor: She couldn't take what the Lodge had become. |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Superleap |
Birdhouse Cafe | |
Feng Shui Site |
|
At the end of your turn, if any opponent is at least as close to victory as you are, unturn all Characters that participated in attacks this turn. |
|
Flavor: The sign says that the parrot packs a .45, and in this place I'm not so sure that's an exaggeration. |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Birdhouse Cafe | |
Feng Shui Site |
|
At the end of your turn, if any opponent is at least as close to victory as you are, unturn all Characters that attacked during the turn. |
|
Flavor: The sign says that the parrot packs a .45, and in this place I'm not so sure that's an exaggeration. |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Birdhouse Cafe | |
Feng Shui Site |
|
If, at the end of your turn, an opponent is at least as close to fulfilling victory conditions as you are, characters that participated in attacks you declared this turn unturn. |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Blood of the Valiant | |
Event |
|
Play during an attack. Until the end of the attack, target attacker takes no combat damage from interceptors. |
|
Flavor: The road to victory is slick with the blood of the valiant. |
|
Cost | Requires: Cost: 1 |
---|---|
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Blood of the Valiant | |
Event |
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Play during an attack. Until the end of the attack, target attacking character takes no damage from intercepting characters. |
|
Flavor: The road to victory is slick with the blood of the valiant. |
|
Cost | Requires: Cost: 1 |
---|---|
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Blue Monk | |
Kung Fu Infiltrator |
|
Choose a designator when Blue Monk enters play. Blue Monk cannot be intercepted by Characters with the chosen designator. |
|
Flavor: The Blue Principle is the Principle of Obscurement. |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Blue Monk | |
Kung Fu Infiltrator |
|
Choose a designator when Blue Monk enters play. Blue Monk cannot be intercepted by Characters with the chosen designator. |
|
Flavor: The Blue Principle is the Principle of Obscurement. |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Blue Monk | |
Kung Fu Infiltrator |
|
Choose a designator when Blue Monk enters play. Blue Monk cannot be intercepted by Characters with the chosen designator. |
|
Flavor: The Blue Principle is the Principle of Obscurement. |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Blue Monk | |
Kung Fu Infiltrator |
|
Choose a designator when Blue Monk enters play. Blue Monk cannot be intercepted by Characters with the chosen designator. |
|
Flavor: The Blue Principle is the Principle of Obscurement. |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Both Guns Blazing | |
State |
|
Subject Character gains +1 Fighting for each Weapon on it. Draw a card when you play a Weapon on subject. No Character may be the subject of more than one "Both Guns Blazing". |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Both Guns Blazing | |
State |
|
Subject character gains +1 Fighting for each Weapon State on it. Draw a card when you play a weapon State on subject character. No character may be the subject of more than one Both Guns Blazing. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Confucian Sage | |
Font of Wisdom |
|
Turn Confucian Sage to look at target player's hand. |
|
Flavor: The man who knows the enemy's past knows also the enemy's next maneuver. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Coral Reef | |
Feng Shui Site |
|
Turn when you declare an attack :: Draw a card then discard a card. This ability is not cumulative. |
|
Body | Body: 8 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Draco | |
Lodge Enforcer |
|
Unique. Discard a Lodge Character other than"Draco"in response to an Event that targets a card you control or would smoke a card you control :: Cancel that Event. |
|
Fighting | Fighting: 12 |
---|---|
Cost | Requires: Cost: 6 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Everybody Was Kung Fu Fighting | |
Edge |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Fire Martyr | |
Netherworld Assassin |
|
When Fire Martyr turns to attack, he gains +4 Fighting until end of turn. |
|
Flavor: Exposure to fire magic has burned away their instinct for self-preservation. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Fire Martyr | |
Netherworld Assassin |
|
When he turns to attack, he gains +4 Fighting until the end of the turn. |
|
Flavor: Exposure to fire magic has burned away their instinct for self-preservation. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Fong Sai Yuk | |
Martial Artist |
|
Unique. Superleap. |
|
Flavor: His name and deeds would be forever remembered, even by those who knew nothing of the Hand. |
|
Fighting | Fighting: 9 |
---|---|
Cost | Requires: Cost: 6 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Superleap |
Forgotten Shrine | |
Feng Shui Site |
|
Turn and maintain and target an opponent's Site :: That Site takes two damage when it is turned. |
|
Flavor: ...Lost to all but the lone monk whose duty was to tend it. |
|
Body | Body: 6 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Forgotten Shrine | |
Feng Shui Site |
|
Turn and maintain and target an opponent's Site :: That Site takes two non-combat damage when it is turned. |
|
Flavor: Lost to all but the lone monk whose duty was to tend it. |
|
Body | Body: 6 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Gao Zhang | |
Eunuch Mastermind |
|
Unique. You may sacrifice a Pawn Character to change the target of an Event. Once per turn, you may play one or card at -1 cost. |
|
Fighting | Fighting: 10 |
---|---|
Cost | Requires: Cost: 6 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Gao Zhang | |
Center of the Lotus |
|
Unique. Turn Gao Zhang to change the target of an Event card. |
|
Fighting | Fighting: 10 |
---|---|
Cost | Requires: Cost: 6 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Hall of Portals | |
Netherworld Feng Shui Site |
|
Turn and maintain and choose a Site :: Characters, whether turned or unturned, at this location and that of the chosen Site, may change location to the other of the two without turning. |
|
Flavor: The Netherworld is also the land of new beginnings. |
|
Body | Body: 8 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Hall of Portals | |
Netherworld Feng Shui Site |
|
Turn and maintain and choose a Site :: Characters, whether turned or unturned, at this location and that of the chosen Site, may change location between the two without turning. |
|
Flavor: The Netherworld is also the land of new beginnings. |
|
Body | Body: 8 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Errata | September 2014 |
Comments |
House of Mirrors | |
Netherworld Feng Shui Site |
|
If an opponent controls more Power-generating sites than you, you may play a feng shui site at a cost 1 less than normal. Effects of multiple Houses of Mirrors are not cumulative. |
|
Body | Body: 6 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Ice Tiger | |
Netherworld Spirits |
|
While Ice Tiger is in play, Unique Ice characters cannot be targeted by attacks. |
|
Flavor: The Ice Queen breeds these fierce guardians. |
|
Fighting | Fighting: 3 |
---|---|
Cost | Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
Ice Tigers | |
Netherworld Spirits |
|
Prior to combat, you may turn Ice Tigers to inflict 2 damage on a Character that is about to enter combat with another Character you control. |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Imperial Palace | |
Site |
|
Flavor: The Palace never sleeps - intrigue is brewing at all hours. |
|
Body | Body: 8 |
---|---|
Power | Power: 1 |
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Inoue Oram | |
Sorcerer Mastermind |
|
Unique. Gain 1 power at the start of your Main Shot if you drew any cards during your Draw Phase and the number of cards drawn was even. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Errata | January 2002 |
Inoue Oram | |
Sorcerer Mastermind |
|
Unique. Gain 1 power at the start of your Main Shot if you drew any cards during your Draw Phase and the number of cards drawn was even. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
King of the Thunder Pagoda | |
Netherworld Warlord |
|
Unique. Identity: Huan Ken. All Thunder Characters you control gain +1 Fighting. When a player redirects his damage or changes the target of his attack, you may inflict 3 damage on a card that player controls. |
|
Fighting | Fighting: 12 |
---|---|
Cost | Requires: Cost: 6 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Identity |
Errata | February 2014 |
King of the Thunder Pagoda | |
Netherworld Warlord |
|
Unique. Identity: Huan Ken. Any player may take control of King of the Thunder Pagoda at any time by paying 8 Power. All Thunder characters you control gain +1 Fighting. |
|
Fighting | Fighting: 12 |
---|---|
Cost | Cost: 6 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Identity, Foundation |
Errata | February 2014 |
Lodge Politics | |
Event |
|
Take control of target card that is not a Lodge Character. |
|
Flavor: A thousand years of consensus ends now. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Lodge Politics | |
Event |
|
You take control of target card. Lodge characters are not legal targets for Lodge Politics. |
|
Flavor: A thousand years of consensus ends *now*. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Mark of the Underworld | |
State |
|
Flavor: "The marked ones are forver changed." |
|
Cost | Requires: Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Möbius Gardens | |
Netherworld Feng Shui Site |
|
When one or more opponents generate or gain Power from an Event played by an opponent, you gain 1 Power. |
|
Flavor: We have to pay for the gardener's psychiatrist, but it's worth it. |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Möbius Gardens | |
Netherworld Feng Shui Site |
|
When one or more opponents generate or gain Power from an Event played by an opponent, you gain 1 Power. |
|
Flavor: We have to pay for the gardener's psychiatrist, but it's worth it. |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Möbius Gardens | |
Netherworld Feng Shui Site |
|
When one or more opponents generate or gain Power from an Event played by an opponent, you gain 1 Power. |
|
Flavor: "We have to pay for the gardener's psychiatrist, but it's worth it." |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Mountain Retreat | |
Feng Shui Site |
|
Once Mountain Retreat has been revealed, it can't be damaged by more than two characters in an attack. The defending player decides which two characters inflicting damage actually do so. |
|
Body | Body: 6 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Mysterious Return | |
Event |
|
Play during an attack against a card you control :: Return a Character to play at the target's location. That Character must intercept, and cannot be sacrificed or generate a voluntary effect. Smoke that Character at the end of the attack. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Errata | January 2001 |
Old Hermit | |
Wily Sorcerer |
|
Turn Old Hermit and pay 1 Power to unturn any non-character card. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Orange Monk | |
Martial Artist |
|
Superleap. Orange Monk gains +1 Fighting for each State that is placed on him. |
|
Fighting | Fighting: 3 |
---|---|
Cost | Requires: Cost: 5 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Superleap |
Palace Guards | |
Hopeless Pawns |
|
If in your smoked pile when an attack is declared against a card you control, you may return this card to play at the location of the attack and then must declare it as an interceptor against that attack. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Cost: 1 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
Petal of Despair | |
Wrathful Ghost |
|
Corrupted. While playing this card, you may spend 1 additional Power to give it +2 Fighting until it leaves play, or 2 additional Power for +4 Fighting. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Corrupted |
Petal of Despair | |
Wrathful Ghost |
|
Corrupted. While playing this card, you may spend 1 additional Power to give it +2 Fighting until it leaves play, or 2 additional Power for +4 Fighting. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Corrupted |
Petroglyphs | |
Feng Shui Site |
|
Turn in response to an effect that redirects damage or changes a target :: Cancel that effect. |
|
Flavor: The ancient inscriptions point out the true path for any who care to read. |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Poison Needles | |
State |
|
Play on any card. Subject's controller must pay 1 Power at the end of each of his or her turns or subject is smoked. |
|
Cost | Requires: Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Queen of the Ice Pagoda | |
Netherworld Mastermind |
|
Unique. Identity: Pi Tui. Opponents cannot play States on cards you control. At the start of each player's turn, you may remove one damage from any other card you control. All Ice Characters you control gain +1 Fighting. |
|
Fighting | Fighting: 10 |
---|---|
Cost | Requires: Cost: 6 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Identity |
Errata | February 2014 |
Redeemed Gunman | |
Reforming Hood |
|
Cannot intercept. When Redeemed Gunman turns to attack a turned Site, he gains +2 Fighting until the end of the turn. |
|
Flavor: He's trying - he's trying so hard - to be one of the good guys. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Cost: 1 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
Redeemed Gunman | |
Reforming Hood |
|
Cannot intercept. When Redeemed Gunman turns to attack a turned Site, he gains +2 Fighting until the end of the turn. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Cost: 1 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
Redeemed Gunman | |
Reforming Hood |
|
Cannot intercept. Gains +2 fighting until end of turn if he turns to attack a turned site. |
|
Flavor: He's trying --- he's trying so hard --- to be one of the good guys. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Cost: 1 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
Shaolin Monk | |
Martial Artist |
|
Flavor: Don't let their passive demeanor mislead you. |
|
Fighting | Fighting: 3 |
---|---|
Cost | Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
Silver Jet | |
Secret Warrior |
|
Unique. Independent. Toughness: 1. When you declare Silver Jet as an attacker, name a card, which cannot be played in response :: The attack target's controller must show you his or her hand and discard all cards with that title. |
|
Fighting | Fighting: 8 |
---|---|
Cost | Requires: Cost: 5 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Toughness, Independent |
Errata | January 2003 |
Silver Jet | |
Secret Warrior |
|
Unique. Independent. Toughness: 1. When you declare Silver Jet as an attacker, name a card, which cannot be played in response :: The attack target's controller must show you his or her hand and discard all cards with that title. |
|
Flavor: This fall, you are cordially invited to Red Wedding, the marriage of the Ice Queen to Silver Jet. Anyone who has cause why this marriage should not take place, open fire now or forever hold your peace. |
|
Fighting | Fighting: 8 |
---|---|
Cost | Requires: Cost: 5 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Toughness, Independent |
Errata | January 2003 |
Silver Jet | |
Secret Warrior |
|
Unique. Any time during any turn in which an Ice Character you control is smoked by an opponent, you may play this card at –X cost. X = the cost of that Ice Character. |
|
Fighting | Fighting: 8 |
---|---|
Cost | Requires: Cost: 5 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Errata | January 2001 |
Snowfall | |
Event |
|
All Characters cease attacking. |
|
Flavor: Pi Tui flew into the air, her arms outstretched. The snow began to fall, and everyone drifted off into gentle slumber. |
|
Cost | Requires: Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Soul of the Shark | |
Lodge Mastermind |
|
Turn to change the subject of a State as the State is played. You must choose a legal subject with the same controller as the original subject or the State is played on its original subject. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Sun Chen | |
Legendary Archer |
|
Unique. Superleap. You may not play States on Sun Chen, but your opponents may. |
|
Fighting | Fighting: 8 |
---|---|
Cost | Requires: Cost: 5 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Superleap |
Sun Chen | |
Legendary Archer |
|
Unique. Superleap. You cannot play States on Sun Chen. |
|
Flavor: He fell because he could not bring himself to remain an observer. |
|
Fighting | Fighting: 8 |
---|---|
Cost | Requires: Cost: 5 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Superleap |
The Dragon Unyielding | |
Event |
|
Limited. Play when a Unique Character you control smokes a Unique Character by inflicting combat damage :: Gain 3 Power. |
|
Flavor: What can one old monk do against the mightiest of the Lodge? |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
The Eastern King | |
Lodge Mastermind |
|
Unique. Uncopyable. Not a legal target for Events. When you play him, and at the start of each turn, he gains the rules text of target Lodge Character until the target leaves play or the end of the turn. |
|
Flavor: Coming Summer 2001. The Guiding Hand and The Ascended face off in Shaolin Showdown! Find out what happens when this man and his Lodge killers take on Quan Lo and his masters of Kung Fu. |
|
Fighting | Fighting: 11 |
---|---|
Cost | Requires: Cost: 7 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Uncopyable |
Errata | June 2002 |
The Eastern King | |
Lodge Mastermind |
|
Unique. Uncopyable. Not a legal target for Events. When you play him, and at the start of each turn, he gains the rules text of target Lodge Character until the target leaves play or the end of the turn. |
|
Fighting | Fighting: 11 |
---|---|
Cost | Requires: Cost: 7 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Uncopyable |
The Eastern King | |
Lodge Mastermind |
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Unique. Uncopyable. Not a legal target for Events. When you play him, and at the start of each turn, he gains the rules text of target Lodge Character until the target leaves play or the end of the turn. |
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Fighting | Fighting: 11 |
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Cost | Requires: Cost: 7 |
Provides | Provides: |
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Set | |
Rarity | |
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Keywords | Keywords: Unique, Uncopyable |
The Hub | |
Netherworld Site |
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Unique. Turn and pay 1 Power to look at target opponent's hand. |
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Flavor: It would have been burned to the ground by now, except that no one can find it. |
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Body | Body: 10 |
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Power | Power: 2 |
Cost | Requires: Cost: 3 |
Provides | Provides: |
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Keywords | Keywords: Unique |
Vladimir Kovalov | |
Lodge Mastermind |
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Unique. You may discard an additional card at the beginning of your turn. |
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Flavor: His wolf soul suits him for the challenges of the new Russia. |
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Fighting | Fighting: 7 |
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Cost | Requires: Cost: 4 |
Provides | Provides: |
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Rarity | |
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Keywords | Keywords: Unique |
Walk of a Thousand Steps | |
State |
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Not cumulative. Subject Character takes -X damage from any source. X= half the damage inflicted, rounded up. |
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Flavor: Those who keep the path are kept from harm. |
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Cost | Requires: Cost: 2 |
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Designators | |
Keywords | Keywords: Not cumulative |
Yakuza Enforcer | |
Killer Hood |
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Yakuza Enforcer takes no damage from cards you own. You may not redirect damage to Yakuza Enforcer. |
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Flavor: Traitors deserve no mercy. |
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Fighting | Fighting: 4 |
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Cost | Cost: 3 |
Artist | |
Set | |
Rarity | |
Designators |
Yakuza Enforcer | |
Killer Hood |
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Yakuza Enforcer takes no damage from cards you own. You cannot redirect damage to Yakuza Enforcer. |
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Flavor: Traitors deserve no mercy. |
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Fighting | Fighting: 4 |
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Cost | Cost: 3 |
Artist | |
Set | |
Rarity | |
Designators |
Yen Fan | |
Pledged Traitor |
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Unique. Superleap. Not affected by Stealth. |
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Flavor: We cannot sell our freedom and our culture for prosperity. The price is too high, and so I must renounce my Pledge. |
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Fighting | Fighting: 6 |
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Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Superleap |
Yen Song | |
Shaolin Traitor |
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Unique. Stealth. Not affected by Superleap. |
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Flavor: Confucian principles have not brought prosperity to our people. The Wheel can. |
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Fighting | Fighting: 6 |
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Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Stealth |
Zheng Yi Quan | |
Kung Fu Master |
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Unique. |
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Flavor: Kar Fai raised me like a son. He taught me to fight not for him, but for all humankind. |
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Fighting | Fighting: 11 |
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Cost | Requires: Cost: 6 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Zheng Yi Quan | |
Kung Fu Master |
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Unique. Guts. All Student Characters you control gain +1 fighting. |
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Flavor: I try to pass on what Kar Fai taught me. Not just the fighting, but also why we fight. |
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Fighting | Fighting: 10 |
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Cost | Requires: Cost: 6 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Guts |
Some early printings in Reloaded lacked the Netherworld designator, this has been fixed via errata.