City Hall | |
Site |
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Turn, except during an attack, and target a Character and a location controlled by the same player :: Move target Character to target location. |
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Flavor: The Lodge control best from behind closed doors. |
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Body | Body: 6 |
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Power | Power: 1 |
Cost | Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
Card search
Found 8 results.
Faith in the Halls of Power | |
Church Edge |
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If you have no Power in your pool, smoke this card and draw a card. Turn this card and a Feng Shui Site you control :: Gain 1 Power. |
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Flavor: "I can still hear the echoes." |
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Cost | Requires: Cost: 1 |
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Artist | |
Set | |
Rarity | |
Designators |
Gao Family Banquet Hall | |
Feng Shui Site |
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Unique. Turn and target an attacking Character :: Target ceases attacking and all other attackers gain +1 combat damage until the end of the attack. |
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Flavor: "If you keep your wits, you might survive the party." |
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Body | Body: 4 |
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Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Hall of Brilliance | |
Feng Shui Site |
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Unique. +1 Body for each Power-generating Site you control. If you control a card titled"Imperial Palace,"Hall of Brilliance generates Power for you during every player's Power generation phase. |
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Body | Body: 5 |
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Power | Power: 1 |
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Hall of Parliament | |
Feng Shui Site |
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Turn :: Play a non-foundation Edge at -1 cost. |
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Flavor: The buildings may be gone, but the ambition remains. |
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Body | Body: 7 |
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Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Hall of Portals | |
Netherworld Feng Shui Site |
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Turn and maintain and choose a Site :: Characters, whether turned or unturned, at this location and that of the chosen Site, may change location to the other of the two without turning. |
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Flavor: The Netherworld is also the land of new beginnings. |
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Body | Body: 8 |
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Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Hall of Portals | |
Netherworld Feng Shui Site |
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Turn and maintain and choose a Site :: Characters, whether turned or unturned, at this location and that of the chosen Site, may change location between the two without turning. |
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Flavor: The Netherworld is also the land of new beginnings. |
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Body | Body: 8 |
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Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Errata | September 2014 |
Comments |
Pinball Hall | |
Netherworld Feng Shui Site |
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If this site is seized or burned, or if it is smoked by an Event card played by an opponent, you may inflict 6 points of damage on any character in play. |
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Flavor: You don't wanna be the triple-flipper light-up. |
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Body | Body: 8 |
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Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Some early printings in Reloaded lacked the Netherworld designator, this has been fixed via errata.