
Sorcerer Mastermind |
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Unique. Gain 1 power at the start of your Main Shot if you drew any cards during your Draw Phase and the number of cards drawn was even. |
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| Fighting | Fighting: 2 |
|---|---|
| Cost | Requires: ![]() Cost: 2 |
| Provides | Provides: ![]() ![]() |
| Artist | |
| Set | |
| Rarity | |
| Designators | |
| Keywords | Keywords: Unique |
| Errata | January 2002 |

