
Thunder on Thunder | |
Event |
|
Toast all Edges. |
|
Flavor: When the storms pass, the wicked are gone, but the righteous remain. |
|
Cost | Requires: ![]() ![]() Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Thunder on Thunder | |
Event |
|
Toast all Edges. |
|
Flavor: When the storms pass, the wicked are gone, but the righteous remain. |
|
Cost | Requires: ![]() ![]() Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Thunder Sword | |
State |
|
Unique. Weapon. Subject Character gains +4 Fighting and cannot turn to attack Sites. |
|
Flavor: When you face this sword, it's not the thunder that ends up rolling. |
|
Cost | Requires: ![]() Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Weapon |
Tiger Leaping Gorge | |
Feng Shui Site |
|
Unique. Turn and target a Character :: Target gains Tactics until end of the turn. The first time target uses Tactics this turn, you may unturn it and the attack is considered to be successful. |
|
Flavor: "Be like the fabled tiger who escaped its hunter." |
|
Body | Body: 6 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Ting Ting | |
Martial Artist |
|
Unique. Independent. +2 Fighting for each opponent who controls more Power-generating Sites than you. Opponents cannot take control of Ting Ting. |
|
Fighting | Fighting: 6 |
---|---|
Cost | Requires: ![]() ![]() Cost: 4 |
Provides | Provides: ![]() ![]() ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Independent |
Ting Ting | |
Martial Artist |
|
Unique. Independent. +2 Fighting for each opponent who controls more Power-generating Sites than you. Opponents cannot take control of Ting Ting. |
|
Fighting | Fighting: 6 |
---|---|
Cost | Requires: ![]() ![]() Cost: 4 |
Provides | Provides: ![]() ![]() ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Independent |
Tip of the Wedge | |
Event |
|
Target a Character :: Target gains Tactics and +1 combat damage until the end of the turn for every Character you control that shares a designator with target. |
|
Flavor: It's an uncomfortable place to be. |
|
Cost | Requires: ![]() ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Tom Baxter | |
Boxing Instructor |
|
Unique. Guts. Damaged Characters you control gain +1 Fighting and Unstoppable. |
|
Flavor: "It's not enough to know how to fight." |
|
Fighting | Fighting: 6 |
---|---|
Cost | Requires: ![]() ![]() ![]() Cost: 4 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Guts |
Tomb of the Sacred Vigil | |
Netherworld Feng Shui Site |
|
Unique. Character tokens you control gain Loyalty and +1 combat damage. When an opponent succesfully attacks a Feng Shui Site you control, put a "Warrior" Character token into play. It has a printed fighting of 2, Ambush, and a printed cost of |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Cost | Requires: ![]() ![]() ![]() Cost: 3 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Tommy Hsu | |
Hood Sorcerer |
|
Unique. Sacrifice a Hood card to inflict 1 damage on any target. Once per turn, you may inflict 3 damage on him to change the target of an Event. |
|
Fighting | Fighting: 8 |
---|---|
Cost | Requires: ![]() ![]() ![]() Cost: 5 |
Provides | Provides: ![]() ![]() ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Too Much Monkey Business | |
Event |
|
Limited. Play during your turn in response to an Event played by an opponent :: Play a Character at -2 cost. That Character gains Guts and Independent until the end of the turn. |
|
Flavor: It's a fine line. |
|
Cost | Requires: ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Tortured Memories | |
Event |
|
Take control of target Character until the end of the turn. |
|
Flavor: I saw Keung's head rise before me. Then he told me to blow up the MacMillan Building. |
|
Cost | Requires: ![]() Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Tortured Memories | |
Event |
|
Target a Character :: Take control of target until the end of the turn. |
|
Flavor: "I saw Keung's head rise before me. Then he told me to blow up the MacMillon Building." |
|
Cost | Requires: ![]() Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Tortured Memories | |
Event |
|
Take control of target Character until the end of the turn. |
|
Flavor: I saw Keung's head rise before me. Then he told me to blow up the MacMillan Building. |
|
Cost | Requires: ![]() Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Touch of the Abyss | |
Event |
|
Target a Character :: Target gains Lethal until the end of the turn. |
|
Flavor: Battle not with monsters, lest you become a monster. |
|
Cost | Requires: ![]() Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Tower of Glass and Steel | |
Feng Shui Site |
|
When you play or seize another Power-generating Site, this card gains +2 Body until it leaves play. When an opponent's Site generates an effect that would cause him or her to gain Power, reveal this card or discard it from your hand :: Cancel that effect. |
|
Body | Body: 8 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Comments |
Toxic Spill | |
Event |
|
Target a Site :: Inflict 2 Corrupted non-combat damage on target and on all Sites to the left, right, in front of, or behind target. You may substitute |
|
Flavor: Ooh, that's going to leave a mark. |
|
Cost | Requires: ![]() ![]() ![]() Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Training Sequence | |
State |
|
Schtick. Not Cumulative. Play on a Character. While this card is unturned, subject gains +1 Fighting. Turn :: Subject gains +1 combat damage and Toughness: 1 until the end of turn. |
|
Flavor: From zero to hero, in short, dramatic cuts. |
|
Cost | Requires: ![]() ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Schtick, Not Cumulative |
Training Sequence | |
State |
|
Schtick. Not Cumulative. Play on a Character. While this card is unturned, subject gains +1 Fighting. Turn :: Subject gains +1 combat damage and Toughness: 1 until the end of turn. |
|
Flavor: From zero to hero, in short, dramatic cuts. |
|
Cost | Requires: ![]() ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Schtick, Not Cumulative |
Tranquil Peaks | |
Feng Shui Site |
|
Turn :: All players gain 1 Power. |
|
Flavor: May you find strength and prosperity in a land of beauty and peace. |
|
Body | Body: 8 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Transmogrification | |
Event |
|
Target a Character that is the subject of a State :: Smoke the State and inflict X non-combat damage on target. X = the cost of the smoked State. |
|
Flavor: Pi Tui waved her hand and the weapon became an albino python. |
|
Cost | Requires: ![]() ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Traveling Theater | |
Netherworld Feng Shui Site |
|
Turn and target a Character or Site :: Redirect 1 damage inflicted on target to this card. |
|
Flavor: The Magnificent Vincenzo!’s performance warps the mind in more than one way. |
|
Body | Body: 8 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Treasure Cache | |
State |
|
Schtick. Limited. Play on a front-row site. Treasure Cache inflicts 1 non-combat damage to subject when it enters play. Turn :: Add a counter to this card. When there are three or more counters on this card, sacrifice it :: Gain Power equal to the number of players. |
|
Cost | Requires: ![]() ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Schtick, Limited |
Tricia Kwok | |
Undercover Cop |
|
Unique. Gains Toughness: 1 and +1 Fighting while she is the subject of any Weapon State. |
|
Flavor: With looks like that, you'd think everybody in the city would recognize her. But no one ever does... |
|
Fighting | Fighting: 6 |
---|---|
Cost | Requires: ![]() ![]() Cost: 4 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Tricia Kwok | |
Undercover Cop |
|
Unique. Gains Toughness: 1 and +1 Fighting while she is the subject of any Weapon State. |
|
Flavor: With looks like that, you'd think everybody in the city would recognize her. But no one ever does... |
|
Fighting | Fighting: 6 |
---|---|
Cost | Requires: ![]() ![]() Cost: 4 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Tunnel Fighter | |
Underground Warrior |
|
If this card is in your smoked pile when an attack is declared against a card you control by a player who is at least as close to victory as you, flip a coin. Heads: return this card to play. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Cost: 1 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
Turbo Boost | |
Event |
|
Limited. Target a Character :: Target gains +2 combat damage and Mobility until the end of the turn. |
|
Flavor: "What do you mean there's no off switch?" |
|
Cost | Requires: ![]() ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Turf War | |
Edge |
|
Limited. Characters you control gain Toughness: 1 for each card in your Burned for Victory pile. |
|
Flavor: "We bought our place here with grit and bone." |
|
Cost | Requires: ![]() ![]() Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Turtle Beach | |
Feng Shui Site |
|
Unique. Turn to redirect the damage inflicted by a single source on target Character to Turtle Beach. |
|
Flavor: When protection becomes sacrifice, how much can the land withstand? |
|
Body | Body: 6 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Turtle Beach | |
Feng Shui Site |
|
Unique. Turn to redirect the damage inflicted by a single source on target Character to Turtle Beach. |
|
Flavor: When protection becomes sacrifice, how much can the land withstand? |
|
Body | Body: 6 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Turtle Island | |
Feng Shui Site |
|
Cannot be damaged or removed from play by opponents' Events. Cannot be burned. |
|
Body | Body: 8 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Turtle Island | |
Feng Shui Site |
|
Cannot be damaged or removed from play by opponents' Events. Cannot be burned. |
|
Flavor: The land here is strong, and full of life. |
|
Body | Body: 8 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Twenty Lashes | |
Event |
|
Target a Character :: Inflict 3 Unstoppable non-combat damage on target. Target gains +3 Fighting until it leaves play. |
|
Flavor: "Nietzsche once said, 'That which does not kill us leaves us badly maimed.' Or something like that." |
|
Cost | Requires: ![]() ![]() Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Twin Steels | |
Yellow Principle Gardener |
|
Sentinel. Once per turn, when damage is inflicted on this card, you may redirect 1 point of that damage to a Site you control. |
|
Flavor: "I protect the land. It protects me." |
|
Fighting | Fighting: 2 |
---|---|
Cost | Cost: 2 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation, Sentinel |
Twin Thunders | |
Event |
|
Limited. Play in response to an Event :: Put this card face up in front of you and copy the title, restrictions, and rules text of that Event onto this card. You may play this card as if it were in your hand. Toast this card at the end of the turn if it is unplayed. |
|
Flavor: Charge your enemy with a deafening blow. |
|
Cost | Requires: ![]() ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Errata | April 2016 |
Unbroken Protectorship | |
Red Principle Edge |
|
At the start of your turn, if you do not control a "Martial Artist" Character token, put a "Martial Artist" Character token into play. It has a printed Fighting of 2, Superleap, and a printed cost of |
|
Cost | Requires: ![]() ![]() ![]() Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Undead | |
Token. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Requires: ![]() Cost: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Token |
Undead Horrors | |
Decaying Minions |
|
When another |
|
Fighting | Fighting: 1 |
---|---|
Cost | Cost: 1 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
Undercover Asset | |
Spy State |
|
Play on a non-Unique, non-Site card. Take control of subject. If subject is a State, you may move that State to any legal subject, and when this effect ends the State's new controller may move it to any legal subject. |
|
Flavor: When the order came in, the guns came out. |
|
Cost | Requires: ![]() ![]() ![]() Cost: 3 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Undercover Asset | |
Spy State |
|
Play on a non-Unique, non-Site card. Take control of subject. If subject is a State, you may move that State to any legal subject, and when this effect ends the State's new controller may move it to any legal subject. |
|
Flavor: When the order came in, the guns came out. |
|
Cost | Requires: ![]() ![]() ![]() Cost: 3 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Underground Depot | |
Feng Shui Site |
|
Turn during your main shot :: Play a Vehicle or Weapon State on a card at this location at -1 cost. |
|
Flavor: Warehouses don't usually have such great Feng Shui. |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Errata | February 2025 |
Underground Underdog | |
Event |
|
Limited. Toast It. Play during your Main Shot. For each opponent with 2 or more Power in their pool gain 1 Power and you may Reload a card. |
|
Flavor: "Don't look down." |
|
Cost | Requires: ![]() ![]() ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited, Toast It |
Underworld Coronation | |
Event |
|
One Shot. Target a Character :: Smoke all Characters except target. |
|
Flavor: In one horrific act, Xin Ji Yang became Center of the Lotus and Queen of the Underworld. |
|
Cost | Requires: ![]() ![]() ![]() ![]() Cost: 3 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Underworld Offering | |
Darkness Event |
|
Sacrifice a Character :: Play a Character at -X cost. X = 1 less than the cost of the sacrificed Character. |
|
Flavor: Great power always comes at a price |
|
Cost | Requires: ![]() ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Undisturbed Meditation | |
Edge |
|
Limited. Your hand size is increased by 1. You may sacrifice this card in response to an Event :: Cancel that Event. |
|
Cost | Requires: ![]() ![]() Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Undisturbed Rainforest | |
Feng Shui Site |
|
Limited. This card generates an additional Power while all of your Sites are undamaged. |
|
Flavor: Can humanity be trusted to manage a resource without destroying it? History suggests not. |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Unlikely Bedfellows | |
Event |
|
You may substitute |
|
Cost | Requires: ![]() ![]() Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Unlikely Bedfellows | |
Event |
|
You may substitute |
|
Cost | Requires: ![]() ![]() Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Unrelenting Attack | |
Event |
|
For the rest of the turn, when an attack is declared, Characters you control gain +1 Fighting until the end of the turn. |
|
Flavor: The Dragons never pause for breath, and only rarely for thought. |
|
Cost | Requires: ![]() ![]() ![]() ![]() Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Up Before Breakfast | |
Sunshine State |
|
Play on a Character. Subject gains +1 Fighting. Turn this card :: Unturn subject. |
|
Flavor: "First up; last standing." |
|
Cost | Requires: ![]() Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Urban Monk | |
Red Gardener |
|
If you have played a Site this turn when this card enters play, this card gains Superleap and Mobility until it leaves play. If you control 3 or more Power-generating Sites, this card generates 1 Power during your Establishing Shot. |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: ![]() Cost: 3 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators |
Urban Renewal | |
Edge |
|
Limited. Gain 1 Power when you smoke an opponent's Site. Turn :: Draw a card and then discard a card. |
|
Cost | Requires: ![]() ![]() Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Vale of Tears | |
Feng Shui Site |
|
Once per turn when an opponent damages this Site, draw three cards, then discard up to three cards. When an opponent burns this Site, draw three cards, then discard up to three cards. |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Valhalla | |
Site |
|
Limited. Your hand size is reduced by 2. When you spend Power, you may draw a card. |
|
Flavor: There's rumors of a place where things still grow. Some believe you only get there if you die in battle. |
|
Body | Body: 8 |
---|---|
Power | Power: 2 |
Cost | Cost: 3 |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Valley of Ashes | |
Netherworld Feng Shui Site |
|
Turn :: Cancel an effect that would play or return to play one or more cards from a player's smoked pile. |
|
Flavor: "The truth is, no one ever leaves the Ashes." |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Vampirism | |
Vampiric State |
|
Cost | Requires: ![]() ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Schtick |
Vampirism | |
Vampiric State |
|
Cost | Requires: ![]() ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Schtick |
Van Full of Students | |
Kung Fu Prodigies |
|
Mobility. Sacrifice :: Put two "Student" tokens into play. |
|
Flavor: Nothing more out of place in a wasteland than a van. Apart from students. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: ![]() Cost: 2 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Mobility |
Vassals of the Lotus | |
Ancient Hoods |
|
Flavor: Bandits and ruffians serve corrupt Lotus officials to slake their lust for gold. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Cost: 1 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
Vassals of the Lotus | |
Ancient Hoods |
|
Flavor: Bandits and ruffians serve corrupt Lotus officials to slake their lust for gold. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Cost: 1 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
Venerable Apothecary | |
Hong Kong Site |
|
Once during an opponent's Main Shot, he or she may place a counter on this card :: That opponent heals up to two damage total from cards he or she controls. Turn and remove X counters :: Gain X Power. |
|
Body | Body: 6 |
---|---|
Power | Power: 1 |
Cost | Requires: ![]() ![]() Cost: 1 |
Provides | Provides: ![]() ![]() |
Artist | |
Set | |
Rarity | |
Designators |
Vengeance in the Ashes | |
Fire Event |
|
Choose a Character in your smoked pile, and target a Character :: Toast the chosen Character and inflict X+3 non-combat damage on target. X = the toasted Character's printed Fighting. |
|
Cost | Requires: ![]() Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Vigilance | |
Edge |
|
Unturned Characters you control gain +1 Fighting for each column in your Site structure. |
|
Flavor: Eking a living from such desolate terrain requires both ambition and caution – a rare combination. |
|
Cost | Requires: ![]() ![]() Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Viking Burial | |
Event |
|
Toast It. Toast a Character in your smoked pile and a State in your smoked pile :: Gain 2 Power. |
|
Flavor: "They bid me to take my place among them, where the brave shall live forever." |
|
Cost | Requires: ![]() ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Toast It |
Village Defenders | |
Green Principle Peasants |
|
Turn and maintain and target a Character :: Target gains Toughness: 2 against non-combat damage. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Cost: 1 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
Violet Meditation | |
Event |
|
Play at the start of your turn and target an opponent :: Generate X Power. X = the number of Edges and Power- generating Sites controlled by the target, minus the number of cards in your burned-for-victory pile. No other card you control or play generates Power during your Establishing Shot this turn. |
|
Cost | Requires: ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Errata | March 2014 |
Violet Meditation | |
Event |
|
Play at the start of your turn and target an opponent :: Generate X Power. X = the number of Edges plus the number of Power-generating Sites controlled by the target, minus the number of cards in your burned-for-victory pile. No other card you control of play generates Power during this Establishing Shot. |
|
Cost | Requires: ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Violet Meditation | |
Event |
|
Play at the start of your turn and target an opponent :: Generate X Power. X = the number of Edges plus the number of Power-generating Sites controlled by the target, minus the number of cards in your burned-for-victory pile. No other card you control of play generates Power during this Establishing Shot. |
|
Cost | Requires: ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Violet Principle Warrior | |
Kung Fu Student |
|
When this card enters combat with a Character, cancel that Character and all States on it until the end of the turn. |
|
Flavor: With strong kung fu, you can disarm your foe. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: ![]() Cost: 2 |
Provides | Provides: ![]() ![]() |
Artist | |
Set | |
Rarity | |
Designators |
Virtuous Hood | |
Martial Artist |
|
When Virtuous Hood turns to attack, take a point of Power from the pool of one of the players with the most Power and give it to one of the players with the least Power. |
|
Fighting | Fighting: 6 |
---|---|
Cost | Requires: ![]() ![]() Cost: 4 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators |
Vivisector | |
Abomination Scientist |
|
Turn Vivisector and choose a Character other than itself :: Sacrifice that Character. If the sacrifice is successful, gain Power equal to that Character's cost. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Requires: ![]() Cost: 2 |
Provides | Provides: ![]() ![]() |
Artist | |
Set | |
Rarity | |
Designators |
Vivisector | |
Abomination Scientist |
|
Turn Vivisector and choose a Character other than itself :: Sacrifice that Character. If the sacrifice is successful, you gain Power equal to that Character's cost. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Requires: ![]() Cost: 2 |
Provides | Provides: ![]() ![]() |
Artist | |
Set | |
Rarity | |
Designators |
Voices on the Wind | |
Violet Event |
|
Limited. Play during an attack against a card you control. You may return up to X Characters from your smoked pile to play. These Characters cannot be sacrificed and you must smoke them at the end of the attack. X = the number of attacking Characters. |
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Cost | Requires: ![]() ![]() Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Void Sorcerer | |
Mysterious Geomancer |
|
Target a Site when Void Sorcerer enters play :: Treat that Site's rules text as if it were blank while Void Sorcerer is in play. |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: ![]() Cost: 3 |
Provides | Provides: ![]() ![]() |
Artist | |
Set | |
Rarity | |
Designators |
Walk on the Wild Side | |
State |
|
Play on a Lodge or Transformed Character. All damage inflicted on subject by |
|
Flavor: Some Ascended are to close to their true nature. |
|
Cost | Requires: ![]() ![]() Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Walking Corpses | |
Undead Servitors |
|
Cannot turn to change location. Damage cannot be removed from Walking Corpses. |
|
Flavor: They weren't buried properly, so now they're back. |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: ![]() Cost: 2 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Corrupted |
Comments | Comments: Per 16.3 in the rulebook, all damage on Walking Corpses is Corrupted. The text should read "Cannot turn to change location. All damage on this card is Corrupted." |
Walking Corpses | |
Undead Servitors |
|
Cannot turn to change location. Damage cannot be removed from Walking Corpses. |
|
Flavor: They weren't buried properly, so now they're back. |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: ![]() Cost: 2 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Corrupted |
Comments | Comments: Per 16.3 in the rulebook, all damage on Walking Corpses is Corrupted. The text should read "Cannot turn to change location. All damage on this card is Corrupted." |
Walking Corpses | |
Undead Servitors |
|
Cannot turn to change location. Damage cannot be removed from Walking Corpses. |
|
Flavor: Properly buried or not, they're coming to get you. |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: ![]() Cost: 2 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Corrupted |
Comments | Comments: Per 16.3 in the rulebook, all damage on Walking Corpses is Corrupted. The text should read "Cannot turn to change location. All damage on this card is Corrupted." |
Wall of a Thousand Eyes | |
Netherworld Feng Shui Site |
|
Characters attacking Sites you control cannot use Ambush, Stealth, Superleap, or Tactics. |
|
Flavor: This place isn't nearly as bad as the Wall of a Thousand Tongues. |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Walled Enclave | |
Feng Shui Site |
|
Limited. Turn when an opponent plays a card with a printed cost of 0 :: Gain 1 Power. |
|
Flavor: The Ascended have cut themselves off and closely guard what remains of their wealth. |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Wandering Tracker | |
Violet Principle Ranger |
|
While this card is attacking or intercepting a Character, you may copy the rules text of that Character to this card. |
|
Flavor: "Tastes…tangy." |
|
Fighting | Fighting: 5 |
---|---|
Cost | Requires: ![]() ![]() Cost: 3 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators |
Warrior | |
Token. Ambush. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: ![]() Cost: 2 |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Token, Ambush |
Warrior Poet | |
Martial Artist |
|
Superleap. Once per Main Shot, when an opponent plays an Event, you may play an Event or State at -1 cost. |
|
Flavor: Each moment shapes the subsequent response. |
|
Fighting | Fighting: 3 |
---|---|
Cost | Requires: ![]() Cost: 3 |
Provides | Provides: ![]() ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Superleap |
Errata | February 2025 |
Wasteland Exchange | |
Junkyard Site |
|
Turn and target a State you control :: Move the target to any legal subject you control. |
|
Flavor: Sometimes there are fights. I guess that's a different sort of auction. |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Cost | Cost: 2 |
Artist | |
Set | |
Rarity | |
Designators |
Wasteland Gardener | |
Ascetic Monk |
|
When a player generates or gains Power from an Event they played, all other players gain 1 Power. |
|
Flavor: Like life itself, a garden is always a series of losses set against a few triumphs. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Cost: 1 |
Provides | Provides: ![]() ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
Wasteland Guide | |
Grizzled Survivor |
|
Turn and maintain and target a Character you control :: Target gains Immunity to Events that target. |
|
Flavor: "Follow me – I know the way!" |
|
Fighting | Fighting: 1 |
---|---|
Cost | Requires: ![]() Cost: 1 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators |
Wasteland Raiders | |
Abysmal Hoods |
|
Assassinate. When an opponent gains Power from an Event they played or a Site they control, you may target a card that opponent controls :: Inflict 2 non-combat damage on target. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Cost: 2 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation, Assassinate |
Wasteland Rangers | |
Thunder Warriors |
|
Warriors you control at this location gain Ambush. |
|
Flavor: In the Wasteland you will not have the luxury of being able to react. Strike first. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: ![]() Cost: 2 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators |
Wasteland Sage | |
Peasant Survivor |
|
Opponents' Events played during any Main Shot cost an additional Power to play. |
|
Flavor: "I give advice freely. Consider your decisions. Consider the consequences." |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: ![]() ![]() Cost: 2 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators |
Wasteland Steppes | |
Feng Shui Site |
|
Turn and target an Edge controlled by an opponent :: Cancel target until the end of the turn. |
|
Flavor: This desolate future leaves no time for grand plans. Only for the meager survival of the here and now. |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Water Sword | |
State |
|
Weapon. Play on a Character. Subject gains +1 Fighting. If subject is smoked, you may return Water Sword to your hand. |
|
Flavor: It pierces with the strength of the ocean. |
|
Cost | Requires: ![]() ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Weapon |
Water Sword | |
State |
|
Weapon. Play on a Character. Subject gains +1 Fighting. If subject is smoked, you may return Water Sword to your hand. |
|
Flavor: It pierces with the strength of the ocean. |
|
Cost | Requires: ![]() ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Weapon |
Waterfall Sanctuary | |
Feng Shui Site |
|
Turn and choose a State on a Character at this location :: Smoke that State. If you controlled the subject Character at that time, you may draw a card. |
|
Flavor: Everything is washed away beneath it's waters. |
|
Body | Body: 7 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Wayfarer | |
Ice Nomad |
|
Mobility. Target a Character you control when this card is declared as an interceptor :: Heal target. |
|
Flavor: When the queen calls, they answer. |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: ![]() Cost: 3 |
Provides | Provides: ![]() ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Mobility |
We Know Where You Live | |
Event |
|
Play during your Main Shot. Target an opponent :: Look at target's hand. You may inflict 1 non-combat damage on each card they control that shares a designator with a card in their hand. For every three cards damaged in this way you gain 2 Power. |
|
Cost | Requires: ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Wei Qing | |
Thunder Battlemaster |
|
Unique. Turn and target a Character you control :: Target either may turn to join the current attack or target gains Mobility and may now intercept, even if you have already declared interceptors this attack. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: ![]() ![]() Cost: 2 |
Provides | Provides: ![]() ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Comments | Comments: Features the likeness of long-time player Tim Linden. |
Wei Tian | |
Defender of the Green Principle |
|
Unique. Turn and maintain and target a Character :: Target gains Toughness: 2. |
|
Flavor: "But Sifu… How does a man become like the mountain?" |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: ![]() Cost: 3 |
Provides | Provides: ![]() |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Weird Scientist | |
Crazy Techie |
|
The printed Body of Sites at this location is considered to be equal to the number of letters in the first word of their titles. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Requires: ![]() Cost: 1 |
Provides | Provides: ![]() ![]() |
Artist | |
Set | |
Rarity | |
Designators |
Whirlpool of Blood | |
Netherworld Feng Shui Site |
|
Turn :: Cancel an effect generated or maintained by the turning of a Feng Shui Site. |
|
Flavor: When the pirates pushed us in, we found out it wasn't real blood. But by that point being grossed out was the least of our worries. |
|
Body | Body: 5 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Comments | Comments: Some early printings in Combat in Kowloon lack the designator "Netherworld" in the subtitle. All versions of this card are Netherworld Feng Shui Sites. |
Whirlpool of Blood | |
Netherworld Feng Shui Site |
|
Turn :: Cancel an effect generated or maintained by the turning of a Feng Shui Site. |
|
Flavor: When the pirates pushed us in, we found out it wasn't real blood. But by that point being grossed out was the least of our worries. |
|
Body | Body: 5 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Comments | Comments: Some early printings in Combat in Kowloon lack the designator "Netherworld" in the subtitle. All versions of this card are Netherworld Feng Shui Sites. |
Whirlwind Transformation | |
State |
|
Play on a Character. Subject may intercept up to three attackers in the same attack, but must enter combat with these attackers at the same time. For each attacker subject intercepts beyond the first, subject gains +1 Fighting until the end of the attack. |
|
Cost | Requires: ![]() ![]() Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
It must be in play to reveal it. It does not mean "reveal from hand."