Abysmal Deceiver | |
Demon Netherworld Infiltrator |
|
Unique. Turn to toast a character you own that is controlled by an opponent. You gain Power equal to the character's cost plus 1. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Card search
Found 40 results.
Bandit Chief | |
Hood Scum |
|
Bandit Chief inflicts no combat damage on Characters with Fighting higher than his Fighting. |
|
Flavor: Pah! You are no match for me! But wait, what's that behind you? |
|
Fighting | Fighting: 3 |
---|---|
Cost | Cost: 2 |
Artist | |
Set | |
Rarity | |
Designators |
Big Red Button | |
Event |
|
Smoke all non-Edge cards you own. Inflict X damage on all Characters and Sites at the location of any card smoked in this manner. X= the number of resources required and provided by the smoked cards at that location. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Bounty | |
Killer Edge |
|
Limited. When one or more Characters you control with Assassinate smoke a Character that is the target of their attack during combat, you gain Power equal to half (round up) the target's cost. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Buro Blue Spear | |
Gun State |
|
Weapon. Subject Character gains +1 Fighting. Turn to inflict 1 damage on target Character at this location. |
|
Flavor: A BuroMil Grunt's best friend. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Weapon |
Claw of the Dragon | |
State |
|
Subject Character gains +2 Fighting and Guts. When a Feng Shui Site you control is seized or burned, you may play Claw of the Dragon at no cost and ignoring resource conditions. |
|
Flavor: Dragon style Kung Fu tends to break a lot of bones. |
|
Cost | Requires: Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Claw of the Dragon | |
State |
|
Subject character gains +2 Fighting and Guts. You may play Claw of the Dragon at no cost, and ignoring resource conditions, when a feng shui site you control is seized or burned. |
|
Cost | Requires: Cost: 2 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Colonel Richtmeyer | |
BuroMil Intelligence Officer |
|
Unique. Characters you control at this location that have Ambush use the ability when intercepting, as well as attacking. Opponents cannot play Operation or Gambit Events. |
|
Fighting | Fighting: 3 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Fist of Shadow | |
Netherworld Monk |
|
Sacrifice Fist of Shadow and target an Edge :: smoke that Edge and gain 1 Power. |
|
Flavor: They strike where you least expect it. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Floating Fortress | |
State |
|
Vehicle. Subject character gains Mobility and +8 Fighting. |
|
Flavor: It took a dozen Floating Fortresses less than an hour to level all of Acapulco. |
|
Cost | Requires: Cost: 6 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Vehicle |
Flying Crescent | |
State |
|
Weapon. Whenever subject character engages in combat with an intercepting character, Flying Crescent inflicts 1 point of damage on the target of the subject character's attack. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Weapon |
Going Out in Style | |
Event |
|
Play when a Character you control is smoked by combat damage. Toast the Character :: Inflict X damage, divided any way you choose, on Characters at toasted Character’s last location. X = the toasted Character’s cost. |
|
Flavor: Real heroes try not to go down alone. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Errata | January 2012 |
Infernal Plot | |
Event |
|
One-Shot. Play during your Main Shot. Target opponent discards his or her hand. Choose X cards from that player's smoked pile, and put them in his or her hand. X= the number of cards discarded. |
|
Flavor: You need not kill them. Just distract them. |
|
Cost | Requires: Cost: 3 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: One-Shot |
Jason X | |
Brainwashed Supersoldier |
|
Unique. Guts. The cost of all Events is increased by 1. |
|
Flavor: There's very little Jason X left. |
|
Fighting | Fighting: 6 |
---|---|
Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Guts |
Lai Kuang | |
Eunuch Sorcerer |
|
Unique. When an opponent smokes Lai Kuang, you may play a Demon Character at -3 cost. |
|
Flavor: In killing me, you have only doomed yourselves! |
|
Fighting | Fighting: 8 |
---|---|
Cost | Requires: Cost: 5 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Mad Monk | |
Shaolin Traitor |
|
Unique. Superleap. May not attack a card controlled by an opponent who has one or more resources in his or her pool. |
|
Flavor: I have chosen the greater of two evils. |
|
Fighting | Fighting: 6 |
---|---|
Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Superleap |
Marauder Gang | |
Renegade Cyborgs |
|
At the end of your turn, smoke this card if it did not attack this turn. |
|
Flavor: Deserters and brigands who thrive in the chaos of 2062. |
|
Fighting | Fighting: 3 |
---|---|
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Marauder Lord | |
Ruthless Cyborg |
|
When Marauder Lord turns to attack, he gains +1 Fighting until he leaves play. |
|
Flavor: Petty warlords who carve out tiny empires in the fringes of order. |
|
Fighting | Fighting: 5 |
---|---|
Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Market Square | |
Feng Shui Site |
|
Gain 1 Power when an attack is declared against this card. |
|
Flavor: To the merchants, invaders are just more customers. |
|
Body | Body: 4 |
---|---|
Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Monkeywrenching | |
Event |
|
Play during your turn. Turn up to X Sites. All Sites turned by this card unturn at the end of the turn. X= the number of resources in your pool. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Monkeywrenching | |
Event |
|
Play during your turn. Turn up to X sites. X = the number of resources in your pool. Sites turned by Monkeywrenching unturn at the end of the turn. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Mooks | |
Mercenary Hoods |
|
Flavor: Stupid, brutal punks are something the world never seems to run out of. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Cost: 1 |
Artist | |
Set | |
Rarity | |
Designators |
New Manifesto | |
Event |
|
Discard any number of cards from your hand. If one of your feng shui sites is seized, you may return New Manifesto to your hand from your smoked pile. |
|
Flavor: The Jammers' whacked-out ideology contains 90% recycled parts. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Operation Killdeer | |
Event |
|
Target character inflicts no damage this turn. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Operation Killdeer | |
Event |
|
Until the end of the turn, target Character inflicts no damage. |
|
Flavor: The Dragons feel the loss of Jack and Mad Dog in every running gun battle and every wild fight. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Operation Killdeer | |
Event |
|
Until the end of the turn, target Character inflicts no damage. |
|
Flavor: The Dragons feel the loss of Jack and Mad Dog in every running gun battle and every wild fight. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Operation Killdeer | |
Event |
|
Limited. Target a Character :: All damage inflicted by target Character is reduced to 0 until the end of the turn. |
|
Flavor: The effects of the mission that started it all are still felt throughout the Secret War. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Palm of Darkness | |
Netherworld Ninja |
|
Tactics. The rules text of any Site targeted by Palm of Darkness in an attack is canceled until the end of the turn. |
|
Flavor: Knowing your battlefield is the key to victory. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Tactics |
Poison Clan Killers | |
Mercenary Assassins |
|
Unique. If Poison Clan Killers are unturned, they may attack a Character without turning once during your Main Shot. |
|
Flavor: Spoken of only in fearful whispers. |
|
Fighting | Fighting: 10 |
---|---|
Cost | Requires: Cost: 6 |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Rogue Shaper | |
Netherworld Mercenary |
|
Mobility and cannot be intercepted while at the location of a Netherworld Site. |
|
Flavor: Sure, I can reverse gravity in the antechamber, but it'll cost you. |
|
Fighting | Fighting: 6 |
---|---|
Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Satellite Intelligence | |
Event |
|
Swap the positions of two target Sites controlled by the same controller. This may change which Site is targeted by an attack. |
|
Flavor: Control the high ground, and the battle is yours before it begins. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
Satellite Intelligence | |
Event |
|
Target site switches positions with another target site its controller controls. This may change which site is targeted by an attack. |
|
Cost | Requires: Cost: 1 |
---|---|
Artist | |
Set | |
Rarity | |
Designators |
The Dogs of War | |
Veteran Soldiers |
|
+1 Fighting while you control a Battleground Site. |
|
Flavor: They don't cry havoc, they just wreak it. |
|
Fighting | Fighting: 4 |
---|---|
Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
The Iron Monkey | |
Masked Hero |
|
Unique. Superleap. When The Iron Monkey inflicts combat damage on the target of his attack, steal half the Power (round down) of his target's controller and give that Power to any player you choose. |
|
Fighting | Fighting: 5 |
---|---|
Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Superleap |
The Iron Monkey | |
Masked Hero |
|
Unique. Superleap. When The Iron Monkey inflicts combat damage on the target of his attack, steal half the Power (round down) of his target's controller and give that Power to any player you choose. |
|
Fighting | Fighting: 5 |
---|---|
Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Superleap |
The Iron Monkey | |
Masked Hero |
|
Unique. Superleap. When The Iron Monkey inflicts combat damage on the target of his attack, steal half of his target's controller's Power (round down) and give that Power to any player you choose. |
|
Fighting | Fighting: 5 |
---|---|
Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Superleap |
The Pledged | |
Loyal Initiates |
|
Flavor: At the lowest levels, the Order of the Wheel is like the Kiwanis Club. Go a little higher up, and the Colt 1911s come out. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Cost: 1 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
The Pledged | |
Loyal Initiates |
|
Flavor: At the lowest levels, the Order of the Wheel looks like any other service or fraternal organization. But go a little higher and the Colt 1911s come out. |
|
Fighting | Fighting: 1 |
---|---|
Cost | Cost: 1 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Foundation |
Time Bandits | |
Netherworld Mercenary Hoods |
|
If Time Bandits is still in play at the end of any turn in which they inflicted combat damage on the target of an attack, you gain 1 Power if you declared the attack, or 2 Power if an opponent declared the attack. |
|
Fighting | Fighting: 2 |
---|---|
Cost | Requires: Cost: 2 |
Artist | |
Set | |
Rarity | |
Designators |
Who Wants Some? | |
Event |
|
Limited. The next attack you declare this turn may have any number of targets, provided that you attack each target with at least one Character. The number of Feng Shui Sites you need for victory is increased by one. |
|
Flavor: You? You want some? And you? You want some too? |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |