Blue Mandarin | |
Deceptive Bureaucrat |
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Turn and maintain and target a Character. That Character cannot intercept or turn to generate an effect. |
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Flavor: In the future, the Hand have to be especially subtle. |
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Fighting | Fighting: 1 |
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Cost | Requires: Cost: 1 |
Provides | Provides: |
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Card search
Found 13 results.
Butterfly Swords | |
State |
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Weapon. Subject Character inflicts +3 damage. |
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Flavor: Deadly in trained hands. |
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Cost | Requires: Cost: 1 |
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Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Weapon |
Butterfly Swords | |
State |
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Weapon. Subject Character gains +3 combat damage. |
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Flavor: Deadly in trained hands. |
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Cost | Requires: Cost: 1 |
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Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Weapon |
Chaos Spirit | |
Volatile Construct |
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At the end of each player's turn, you must inflict 2 damage on a card the player to his or her left controls. |
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Flavor: Creating one is a simple spell. Controlling it.... |
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Fighting | Fighting: 2 |
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Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Ex-Commando | |
Dangerous Vet |
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Ex-Commando unturns when a Weapon or Gun State is played on him. |
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Flavor: Secretly, he's glad peacetime isn't so peaceful. |
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Fighting | Fighting: 3 |
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Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Ex-Commando | |
Dangerous Vet |
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Ex-Commando unturns whenever a Weapon State or Gun State is played on him. |
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Flavor: Secretly, he's glad peacetime isn't so peaceful. |
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Fighting | Fighting: 3 |
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Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Jeroen Becker | |
Purist Mastermind |
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Unique. Your hand size is increased by 3. |
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Flavor: We cannot operate in secret forever. If we kill Boatman, we are well on our way to our goals. |
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Fighting | Fighting: 4 |
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Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Maze of Stairs | |
Netherworld Feng Shui Site |
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Takes no combat damage when only one Character enters combat with it. |
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Flavor: Was that left, down, left, right, up or left, down, right, left, up...? DAMN!!! |
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Body | Body: 5 |
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Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Maze of Stairs | |
Netherworld Feng Shui Site |
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If only one Character enters combat with Maze of Stairs, reduce that Character's combat damage to 0. |
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Flavor: Was that up, up, down, down, right, left or up, up, down, down, left, right? |
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Body | Body: 5 |
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Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Maze of Stairs | |
Netherworld Feng Shui Site |
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If only one Character enters combat with Maze of Stairs, reduce that Character's combat damage to 0. |
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Flavor: "Was that up, up, down, down, right, left or up, up, down, down, left, right?" |
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Body | Body: 5 |
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Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Memory Spirit | |
Psychic Construct |
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When any opponent does not discard any cards during his or her Establishing Shot, Memory Spirit gains +1 Fighting until it leaves play. |
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Flavor: It feeds on what you won't let go of. |
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Fighting | Fighting: 4 |
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Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Three Sectional Staff | |
State |
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Weapon. Subject Character inflicts +1 damage, or +2 if it has the designator Martial. When subject enters combat, flip a coin. Heads: subject inflicts an additional +1 damage this combat, and flip again. |
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Flavor: The most difficult to master of the five classic weapons. |
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Cost | Cost: 1 |
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Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Weapon |
Tiger Hook Swords | |
State |
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Weapon. Subject Character inflicts +2 damage. If subject is a Swordsman, draw a card when subject smokes a Character by inflicting combat damage. |
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Cost | Cost: 1 |
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Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Weapon |