Fusion Rifle | |
State |
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Weapon. Play on any Character. Turn Fusion Rifle and target any card at subject’s location :: inflict 2 non- combat damage on target. |
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Flavor: They still haven't got any fusion power plants on-line, but the armament spin-offs are kicking. |
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Cost | Requires: Cost: 1 |
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Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Weapon |
Errata | June 2002 |
Card search
Found 4 results.
Fusion Rifle | |
State |
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Weapon. Play on any Character. Turn Fusion Rifle and target any card at subject’s location :: inflict 2 non-combat damage on target. |
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Flavor: They still haven't got any fusion power plants on-line, but the armament spin-offs are kicking. |
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Cost | Requires: Cost: 1 |
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Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Weapon |
Errata | June 2002 |
Fusion Tank | |
State |
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Vehicle. Subject character gains Mobility and +4 Fighting. |
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Flavor: I survived the Dallas Uprising. I'll never forget the sight of the fusion tanks rolling down Commerce Street. |
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Cost | Requires: Cost: 4 |
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Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Vehicle |
Mark IV Fusion Rifle | |
State |
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Weapon. Play on a Character. Unturn this card when an opponent targets a card you control with an Event or Site. Turn to inflict 3 damage to a Character or Site at subject's location. |
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Flavor: Yeah, it rocks, _if_ you can figure out the manual. |
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Cost | Requires: Cost: 1 |
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Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Weapon |