Collateral Damage | |
Explosive Edge |
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Once per turn, when a Character you control smokes a Character with a higher printed Fighting, gain 1 Power and inflict 2 non-combat damage on the front-row Site at that location. |
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Cost | Requires: Cost: 1 |
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Artist | |
Set | |
Rarity | |
Designators |
Card search
Found 23 results.
Dao Biotech Headquarters | |
Corporate Site |
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Body | Body: 9 |
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Power | Power: 1 |
Cost | Requires: Cost: 2 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Fire Horse | |
Netherworld Steed |
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Mobility. -1 cost if played at the location of a Netherworld Site. You may play this card from your hand as a State with the following rules text: "Vehicle. Play on a Character. Subject gains +6 Fighting and Mobility." |
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Fighting | Fighting: 6 |
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Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Mobility |
Fire Horse | |
Netherworld Steed |
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Mobility. -1 cost if played at the location of a Netherworld Site. You may play this card from your hand as a State with the following rules text: "Vehicle. Play on a Character. Subject gains +6 Fighting and Mobility." |
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Fighting | Fighting: 6 |
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Cost | Requires: Cost: 4 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Mobility |
Fire Serpent | |
Netherworld Spirit |
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When Fire Serpent enters play, immediately target up to 4 other cards :: Fire Serpent inflicts 1 non-combat damage to each target. X = the number of cards targeted. |
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Fighting | Fighting: X |
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Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Hanging Gardens | |
Feng Shui Site |
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Unique. Turn :: Unturn another Site. |
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Flavor: Using the power of teleportation, the Lotus seized key Feng Shui Sites around the Ancient world. |
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Body | Body: 5 |
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Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Hitlist | |
Hero for Hire |
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Unique. Independent. Once per turn, when an opponent declares an attack on another opponent, he or she may give you 1 Power :: Turn this card (if unturned), and it joins the attack. |
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Fighting | Fighting: 5 |
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Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Independent |
Comments |
Hot Zone | |
Wasteland Site |
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Turn and maintain :: Cancel target Site. |
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Flavor: A nanotech accident reduced most of North America to gray goo. |
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Body | Body: 4 |
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Power | Power: 1 |
Cost | Cost: 2 |
Artist | |
Set | |
Rarity | |
Designators |
Humble Dojo | |
Feng Shui Site |
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Cannot be burned. Cards controlled by this card's owner gain +3 combat damage while in combat with it. Turn and target a Character at this location :: Target gains +1 combat damage until the end of the turn. |
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Body | Body: 8 |
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Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Humble Dojo | |
Feng Shui Site |
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Cannot be burned. Cards controlled by this card's owner gain +3 combat damage while in combat with it. Turn and target a Character at this location :: Target gains +1 combat damage until the end of the turn. |
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Body | Body: 8 |
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Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Imperial Champion | |
Demon State |
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Unique. Play on a Character. Subject's printed Fighting is equal to the number of resources in your pool. X = 4 minus the subject's printed cost. |
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Flavor: From the ashes of his own anointing, a champion rises, and his enemies will tremble. |
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Cost | Requires: Cost: X |
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Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique |
Medicinal Flower Garden | |
Feng Shui Site |
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Gain 1 Power when this Site is revealed by an opponent. Turn :: Reduce to 0 all non-combat damage that would be dealt from a single source controlled by an opponent to a single character or Site you control. |
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Body | Body: 8 |
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Power | Power: 1 |
Artist | |
Set | |
Rarity | |
Designators |
Monk | |
Token. |
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Fighting | Fighting: 1 |
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Cost | Requires: Cost: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Token |
On the Wire | |
Event |
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Play at the start of your turn. Generate 2 Power if an opponent has more Power than you. Other Events you play during this Establishing Shot generate no Power. |
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Flavor: End of line. |
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Cost | Requires: Cost: 0 |
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Artist | |
Set | |
Rarity | |
Designators | |
Errata | July 2020 |
Petal's Attendant | |
Eunuch Sorcerer Assassin |
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Assassinate. You may inflict two damage on a Character when this card enters play. +1 Fighting while you have more resources than each opponent. |
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Fighting | Fighting: 3 |
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Cost | Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Assassinate, Foundation |
Probability Soldiers | |
Agents of the Uncertainty Principle |
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You may flip a coin when this card attacks :: Heads: unturn this card. |
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Flavor: How do you kill someone who isn't dead until he stops to check? |
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Fighting | Fighting: 4 |
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Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Seamus | |
Junkyard Boss |
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Unique. Independent. +X Fighting. X = the total cost of all States this card is the subject of. |
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Flavor: Yeah, I can build the suit for you. |
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Fighting | Fighting: 4 |
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Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Independent |
Sewer Scum | |
Festering Demons |
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When Sewer Scum is healed, it gains -1 Fighting until it leaves play. |
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Flavor: Oh man, that smells like death wrapped in gym socks dipped in battery acid wrapped in burnt leather. |
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Fighting | Fighting: 6 |
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Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Sewer Scum | |
Festering Demons |
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When Sewer Scum is healed, it gains -1 Fighting until it leaves play. |
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Flavor: Oh man, that smells like death wrapped in gym socks dipped in battery acid wrapped in burnt leather. |
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Fighting | Fighting: 6 |
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Cost | Requires: Cost: 3 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators |
Shapo | |
Ovine Demon |
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Unique. Regenerate. At the start of each player's turn, inflict 2 non-combat damage on each damaged Character controlled by that player. |
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Flavor: The doom sheep from hell. |
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Fighting | Fighting: 8 |
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Cost | Requires: Cost: 5 |
Provides | Provides: |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Regenerate |
Sonic Boomer | |
State |
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Weapon. Play on a Character. Subject Character gains +5 combat damage. When this card is smoked, inflict 2 non-combat damage on every damaged card in play. |
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Cost | Requires: Cost: 2 |
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Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Weapon |
Student | |
Token. |
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Fighting | Fighting: 1 |
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Cost | Requires: Cost: 1 |
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Token |
Unbroken Protectorship | |
Red Principle Edge |
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At the start of your turn, if you do not control a "Martial Artist" Character token, put a "Martial Artist" Character token into play. It has a printed Fighting of 2, Superleap, and a printed cost of 2. |
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Cost | Requires: Cost: 2 |
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Artist | |
Set | |
Rarity | |
Designators |
Features the likeness of long-time player Christian Greene.