Stolen Plans | |
Event |
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Limited. Play when an opponent is closer to victory than you and an opponent gains, generates, or steals Power due to an Event he or she played :: Gain an equal amount of Power. |
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Cost | Requires: Cost: 0 |
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Artist | |
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Rarity | |
Designators | |
Keywords | Keywords: Limited |
Card search
Found 4 results.
Stolen Plans | |
Event |
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Limited. If an opponent is closer to victory than you, play when any opponent gains, generates or steals Power due to an Event he or she played :: Gain an equal amount of Power. |
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Flavor: "Serena had the plans, but we found her." |
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Cost | Requires: Cost: 0 |
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Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Stolen Police Car | |
State |
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Vehicle. During an attack, you may turn Stolen Police Car and flip a coin. Heads: subject character gains Superleap and +2 Fighting until the end of the attack. Tails: return subject character to its owner's hand. |
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Cost | Requires: Cost: 0 |
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Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Vehicle |
Stolen Thunder | |
Event |
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Limited. Play during your Main Shot. Target Character gains +X Fighting until the end of the turn. X= the amount of Power in target opponent's pool. |
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Flavor: Envy fuels rivalries. |
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Cost | Requires: Cost: 0 |
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Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |