"Trust Me, I've Got a Plan" | |
Event |
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Play when you declare an attack against a target whose controller is at least as close to fulfilling victory conditions as you are. Attacking characters you control gain Stealth, until the end of the attack. |
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Cost | Requires: Cost: 1 |
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Card search
Found 5 results.
"You Will Not Fail Me Again!" | |
Event |
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Limited. Play after an attack you declared fails. Sacrifice all turned Characters you control :: Gain X power and draw X cards. X = the total cost of the sacrificed Characters. |
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Flavor: Evil masterminds are always hiring. |
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Cost | Requires: Cost: 0 |
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Keywords | Keywords: Limited |
That Which Does Not Kill Me... | |
Event |
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Play when target Character is damaged by a single source. Until the end of the turn, that Character gains Guts and inflicts +X damage. X= the amount of damage inflicted on the Character by that source. |
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Flavor: ...really pisses me off! |
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Cost | Requires: Cost: 0 |
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That Which Does Not Kill Me… | |
Event |
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Play in response to damage from a single source being inflicted on target Character :: Until the end of the turn, target gains Guts and inflicts +X combat damage. X = the amount of damage inflicted on target by that source. |
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Flavor: "...really pisses me off!" |
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Cost | Requires: Cost: 0 |
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Throw Me the Idol... | |
Event |
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Target opponent may allow you to gain 2 Power. If he or she does, give a Character that player controls +2 Fighting until it leaves play. |
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Flavor: Trust me. |
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Cost | Requires: Cost: 0 |
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