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Found 37 results.

Amulet of the Turtle
Amulet of the Turtle
State

Play on a Character. Redirect all damage inflicted on subject to this card. Smoke Amulet of the Turtle when it accumulates X damage; any damage in excess of X is immediately redirected to subject. X = the number of Magic resources in your pool.

Cost
Requires: 
Magic
Cost: 
0
Artist
Set
Rarity
Designators
Errata
January 2001
Amulet of the Turtle
Amulet of the Turtle
State

Play on a Character. Redirect all damage inflicted on subject to this card. Smoke Amulet of the Turtle when it accumulates X damage; any damage in excess of X is immediately inflicted on subject. X= the number of Magic resources in your pool.

Cost
Requires: 
Magic
Cost: 
0
Artist
Set
Rarity
Designators
Amulet of the Turtle
Amulet of the Turtle
State

Play on a Character. Redirect all damage inflicted on subject to this card. Smoke Amulet of the Turtle when it accumulates X damage; any damage in excess of X is immediately inflicted on subject. X= the number of Magic resources in your pool.

Cost
Requires: 
Magic
Cost: 
0
Artist
Set
Rarity
Designators
Brain Fire
Brain Fire
Event

Play in response to an Event. Choose an equal number of new and different legal targets for that Event :: These targets replace the original targets of that Event.

Cost
Requires: 
Four
Four
Cost: 
0
Artist
Set
Rarity
Designators
Brain Fire
Brain Fire
Event

Play in response to an Event. Choose an equal number of new and different legal targets for that Event :: These targets replace the original targets of that Event.

Cost
Requires: 
Four
Four
Cost: 
0
Artist
Set
Rarity
Designators
Festival Circle
Festival Circle
Feng Shui Site

Turn Festival Circle when it is in your front row and inflict 2 points of damage on it to cancel an Event that targets characters you control. Damage may only be removed from Festival Circle when it is seized.

Body
Body: 
6
Power
Power: 
1
Artist
Set
Rarity
Designators
Festival Circle
Festival Circle
Feng Shui Site

Damage may only be removed from Festival Circle when it is seized. If Festival Circle is in your front row, turn and inflict 2 damage on it in response to an Event that targets one or more Characters you control :: Cancel that Event.

Body
Body: 
6
Power
Power: 
1
Artist
Set
Rarity
Designators
Festival Circle
Festival Circle
Feng Shui Site

Cannot be healed except when seized. If Festival Circle is in your front row, turn and inflict 2 damage on it in response to an Event that targets one or more Characters you control :: Cancel that Event.

Body
Body: 
6
Power
Power: 
1
Artist
Set
Rarity
Designators
Healing Earth
Healing Earth
Event

Remove a number of damage counters from the cards you control up to the number of Chi resources in your pool.

Flavor: 

The regenerative powers of the earth are triggered by the transcendent soul.

Cost
Requires: 
Chi
Cost: 
0
Artist
Set
Rarity
Designators
Healing Earth
Healing Earth
Event

Remove up to X damage from cards you control. X= the number of Chi resources in your pool.

Flavor: 

The regenerative powers of the earth are triggered by the transcendent soul.

Cost
Requires: 
Chi
Cost: 
0
Artist
Set
Rarity
Designators
Nuked
Nuked
Event

Choose an opponent and flip a coin. Heads: smoke a site of your choice controlled by that opponent. Tails: you must flip this coin again, this time for the player sitting to the left of the last player the coin was flipped for.

Flavor: 

Blow Things Up! Blow Things Up! Blow Things--- Wait, not *that*!

Cost
Requires: 
Jammers
Jammers
Cost: 
1
Artist
Set
Rarity
Designators
Nuked
Nuked
Event

Choose an opponent and flip a coin. Tails: repeat the coin flip with the next player to the left. Heads: choose a Site controlled by that player :: Smoke the chosen Site.

Flavor: 

Blow Things Up! Blow Things Up! Blow Things - Wait, not that!

Cost
Requires: 
Jammers
Jammers
Cost: 
1
Artist
Set
Rarity
Designators
Seal of the Wheel
Seal of the Wheel
State

Play on a character you control. Place one counter on Seal of the Wheel at the beginning of each of your turns. The number of feng shui sites you need for victory is reduced by one for every two counters on Seal of the Wheel. You must still seize or burn your last site.

Cost
Requires: 
Ascended
Ascended
Cost: 
2
Artist
Set
Rarity
Designators
Tick... Tick... Tick...
Tick... Tick... Tick...
State

Play on a front-row site. Flip a coin at the start of your turn. Heads: smoke Tick... Tick...Tick... and inflict 4 points of damage on subject site.

Flavor: 

Cut the red wire... no, the green wire... no, the red wire!

Cost
Requires: 
Jammers
Jammers
Cost: 
1
Artist
Set
Rarity
Designators