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Found 3 results.

Training Sequence
Training Sequence
State

Play on any character. Subject character gains +1 Fighting. Multiple Training Sequence cards can be played on the same character.

Flavor: 

Supreme prowess in one montage and a soundtrack tune...

Cost
Requires: 
Dragons
Cost: 
1
Artist
Set
Rarity
Designators
Training Sequence
Training Sequence
State

Schtick. Not Cumulative. Play on a Character. While this card is unturned, subject gains +1 Fighting. Turn :: Subject gains +1 combat damage and Toughness: 1 until the end of turn.

Flavor: 

From zero to hero, in short, dramatic cuts.

Cost
Requires: 
Dragons
Dragons
Cost: 
0
Artist
Set
Rarity
Designators
Keywords
Keywords: 
Schtick, Not Cumulative
Training Sequence
Training Sequence
State

Schtick. Not Cumulative. Play on a Character. While this card is unturned, subject gains +1 Fighting. Turn :: Subject gains +1 combat damage and Toughness: 1 until the end of turn.

Flavor: 

From zero to hero, in short, dramatic cuts.

Cost
Requires: 
Dragons
Dragons
Cost: 
0
Artist
Set
Rarity
Designators
Keywords
Keywords: 
Schtick, Not Cumulative