Electro-Gauntlet | |
State |
|
Weapon. Play on a Character. This card enters play with 1 counter on it. Put 1 counter on this card at the start of your turn. Turn to put 1 counter on this card. Turn and remove X counters to give subject +X damage until the end of the turn. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Weapon |
Card search
Found 3 results.
Electro-Gauntlet | |
State |
|
Weapon. Play on a Character. This card enters play with 1 counter on it. At the start of your turn, put 1 counter on this card. Turn :: Put 1 counter on this card. Turn and remove X counters :: Subject gains +X combat damate until the end of the turn. |
|
Cost | Requires: Cost: 0 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Weapon |
Electro-Glider | |
Heavily-Armed State |
|
Vehicle. Play on a Character. Subject gains Mobility and +4 Fighting. Subject may attack back-row Sites. |
|
Flavor: The recoil keeps it airborne. |
|
Cost | Requires: Cost: 3 |
---|---|
Artist | |
Set | |
Rarity | |
Designators | |
Keywords | Keywords: Vehicle |