Blessed Orchard | |
Feng Shui Site |
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Whenever a player declares an attack on Blessed Orchard, transfer 1 Power from his or her pool to yours. |
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Flavor: Soil fed by cherry blosoms absorbs hostile energies. |
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Body | Body: 7 |
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Power | Power: 1 |
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Card search
Found 23 results.
Blessed Orchard | |
Feng Shui Site |
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When an opponent declares an attack that targets Blessed Orchard, you may steal 1 Power from that opponent. |
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Flavor: The precise rows of the orchard refocus and channel hostile energies. |
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Body | Body: 7 |
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Power | Power: 1 |
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Designators |
Dance of the Centipede | |
Event |
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Target a card in play, which cannot be turned in response :: Turn and cancel target card until the end of the turn. |
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Flavor: The Centipede Dance, with its many thirsty blades, stopped even the bravest champions in their tracks. |
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Cost | Requires: Cost: 1 |
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Errata | January 2001 |
Deathtrap | |
State |
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When any Character enters combat with subject Site, inflict 1 non-combat damage on that Character (before combat damage is dealt). |
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Flavor: Watch where you step. |
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Cost | Requires: Cost: 1 |
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Errata | January 2004 |
Deathtrap | |
State |
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When any Character enters combat with subject Site, inflict 1 damage on that Character. (Before combat damage is dealt.) |
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Flavor: Watch where you step. |
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Cost | Requires: Cost: 1 |
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Designators |
Gibbering Horror | |
Disgusting Demon |
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X = the number of Events in the smoked pile of the opponent to your left. |
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Flavor: Sound and fury, signifying death. |
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Fighting | Fighting: X |
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Cost | Requires: Cost: 3 |
Provides | Provides: |
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Liquidators | |
Pledged Enforcers |
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+1 damage while you control any Lodge Characters. |
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Flavor: The Lodge has assets on both sides of the law. |
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Fighting | Fighting: 3 |
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Cost | Cost: 3 |
Provides | Provides: |
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Designators | |
Keywords | Keywords: Foundation |
Liquidators | |
Pledged Enforcers |
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+1 damage if you also control a Lodge character. |
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Fighting | Fighting: 3 |
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Cost | Cost: 3 |
Provides | Provides: |
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Keywords | Keywords: Foundation |
Monkey House | |
Netherworld Feng Shui Site |
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Limited. If any opponent controls more Power-generating Sites than you, you may turn Monkey House and discard a Feng Shui Site that is neither Unique nor Limited :: Gain 1 Power. |
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Body | Body: 7 |
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Power | Power: 1 |
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Rarity | |
Designators | |
Keywords | Keywords: Limited |
Monkey House | |
Netherworld Feng Shui Site |
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Limited. If an opponent controls more Power-generating sites than you, you may turn Monkey House to discard a feng shui site that is neither Unique nor Limited. You then gain 1 Power. |
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Body | Body: 7 |
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Power | Power: 1 |
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Set | |
Rarity | |
Designators | |
Keywords | Keywords: Limited |
Monkey House | |
Netherworld Feng Shui Site |
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Limited. If any opponent controls more Power-generating Sites than you, you may turn Monkey House :: Discard a Feng Shui Site that is neither Unique nor Limited. If the discard is successful, you gain 1 Power. |
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Body | Body: 7 |
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Power | Power: 1 |
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Rarity | |
Designators | |
Keywords | Keywords: Limited |
Nine Cuts | |
Mercenary Assassin |
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Unique. Assassinate. |
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Flavor: I don't descriminate. I'll whack any target, accept any currency. |
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Fighting | Fighting: 2 |
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Cost | Cost: 4 |
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Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Assassinate |
Onslaught of the Turtle | |
Event |
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All cards are returned to their owners' hands. |
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Flavor: The Perfect Master taught that the Turtle Principle is opposed to decadent technology. |
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Cost | Requires: Cost: 2 |
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Positive Chi | |
Event |
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Each player may secretly choose one card, except an Event or Feng Shui Site, in their smoked pile. Starting with the current player and proceeding clockwise, each player plays their chosen card at no cost. |
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Cost | Requires: Cost: 1 |
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Errata | June 2002 |
Positive Chi | |
Event |
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Each player may secretly choose one card, except an Event or Feng Shui Site, in their smoked pile. Starting with the current player and proceeding clockwise, each player plays their chosen card at no cost. |
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Cost | Requires: Cost: 1 |
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Designators | |
Errata | June 2002 |
Ring of Gates | |
Netherworld Feng Shui Site |
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Turn to cancel an effect that would return a card or cards to one or more players' hands. |
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Flavor: The Netherworld is the land of dead ends. |
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Body | Body: 6 |
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Power | Power: 1 |
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Designators |
Ring of Gates | |
Netherworld Feng Shui Site |
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Turn to cancel an effect that would return one or more cards to any players' hands. |
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Flavor: The Netherworld is the land of dead ends. |
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Body | Body: 6 |
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Power | Power: 1 |
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Spawn of the New Flesh | |
Unstable Abomination |
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Unique. Ambush. X= the number of columns in your Site structure. |
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Fighting | Fighting: X |
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Cost | Requires: Cost: 3 |
Provides | Provides: |
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Set | |
Rarity | |
Designators | |
Keywords | Keywords: Unique, Ambush |
Spawn of the New Flesh | |
Unstable Abomination |
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Unique. Ambush. X = the number of columns in your site structure. |
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Fighting | Fighting: X |
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Cost | Requires: Cost: 3 |
Provides | Provides: |
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Rarity | |
Designators | |
Keywords | Keywords: Unique, Ambush |
The General | |
Military Mastermind |
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Tactics. If The General participates in an attack, all attacking characters gain Tactics for the duration of the attack. |
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Fighting | Fighting: 3 |
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Cost | Requires: Cost: 4 |
Provides | Provides: |
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Designators | |
Keywords | Keywords: Tactics |
The Losers | |
Netherworld Rabble |
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If The Losers are a legal target or subject of an Event or State being played on a card you control, you may turn The Losers to make them the target or subject. |
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Fighting | Fighting: 1 |
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Cost | Cost: 2 |
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Designators |
Too Much Monkey Business | |
Event |
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Limited. Play any time during your turn in response to an Event played by an opponent. You may play a character at -2 cost; that character gains Guts and Independent until the end of the turn. |
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Cost | Requires: Cost: 0 |
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Rarity | |
Designators | |
Keywords | Keywords: Limited |
Wind Across Heaven | |
Edge |
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characters suffer 2 points of damage whenever they become turned. |
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Cost | Requires: Cost: 2 |
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