Mastery of the Green Principle

Mastery of the Green Principle
State

Crisis: Guiding Hand2. If you use Crisis, you may play this card during any Main Shot. Subject Character gains +3 Fighting and Toughness: 2. When damage inflicted on subject is reduced, you may draw or discard a card.

Flavor: 

Pain is temporary.

Cost
Requires: 
Guiding
Guiding
Guiding
Cost: 
3
Artist
Set
Rarity
Designators
Keywords
Keywords: 
Crisis